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design-sprint skill

/skills/design-sprint

This skill guides you through a five-day design sprint to validate ideas with real customers and a tested prototype.

npx playbooks add skill wdavidturner/product-skills --skill design-sprint

Review the files below or copy the command above to add this skill to your agents.

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SKILL.md
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---
name: design-sprint
description: Use when asked to "run a design sprint", "5-day sprint", "prototype in a week", "test ideas before building", or "Jake Knapp sprint". Helps teams go from problem to tested prototype in five days. The Design Sprint framework (created by Jake Knapp at Google Ventures) compresses months of work into one focused week.
---

# Design Sprint

## What It Is

A Design Sprint is a five-day process for answering critical business questions through design, prototyping, and testing with customers. Developed by Jake Knapp at Google Ventures (now GV), it has been used by teams at Slack, Uber, Airbnb, LEGO, the New York Times, and hundreds of startups.

The core insight: **Instead of debating ideas for months then building for months, compress everything into one week.** By Friday, you'll have tested a realistic prototype with real customers and know whether you're on the right track.

A Design Sprint changes the defaults of how teams work:
- Instead of endless brainstorming: structured individual sketching
- Instead of design by committee: one Decider with authority
- Instead of building real products: realistic "fake" prototypes
- Instead of launching and hoping: testing with 5 target customers

## When to Use It

Use a Design Sprint when:

- **You're starting something new** and need to validate direction before committing engineering resources
- **Stakes are high** — the project will require significant investment and you need confidence before building
- **You're stuck** — the team has been debating the same ideas for weeks or months without progress
- **There's a big behavioral risk** — the product requires customers to change how they work or think
- **You need alignment** — stakeholders have different visions and you need a forcing function
- **Time pressure exists** — you have a deadline, a launch window, or limited runway

## When Not to Use It

**Don't use a Design Sprint when:**

- You already have strong signal from existing customers (iterate instead)
- The solution is obvious and low-risk (just build it)
- Key stakeholders can't commit to the full week
- You don't have access to target customers for testing
- The team wants to use it as "innovation theater" without intent to act on findings
- The problem is purely technical with no user-facing component

## Patterns

Detailed examples showing how to apply Design Sprints correctly. Each pattern shows a common mistake and the correct approach.

### Critical (get these wrong and you've wasted your week)

| Pattern | What It Teaches |
|---------|-----------------|
| [wrong-problem-for-sprint](patterns/wrong-problem-for-sprint.md) | Not every problem benefits from a sprint — pick the right challenge |
| [missing-decider](patterns/missing-decider.md) | Without a Decider present, the sprint stalls or gets overturned |
| [prototype-too-polished](patterns/prototype-too-polished.md) | Goldilocks quality — realistic enough to test, rough enough to throw away |
| [testing-wrong-users](patterns/testing-wrong-users.md) | Five target customers beats fifty random people |
| [skipping-the-map](patterns/skipping-the-map.md) | Jumping to solutions without mapping the problem guarantees misalignment |

### High Impact

| Pattern | What It Teaches |
|---------|-----------------|
| [group-brainstorming](patterns/group-brainstorming.md) | Work alone together — individual sketching beats group ideation |
| [too-many-ideas](patterns/too-many-ideas.md) | Commit to one prototype, not a choose-your-own-adventure |
| [expert-interviews-skipped](patterns/expert-interviews-skipped.md) | Monday interviews surface constraints you'd otherwise discover Friday |
| [storyboard-too-vague](patterns/storyboard-too-vague.md) | The storyboard is the blueprint — vague boards create confused prototypes |
| [prototype-scope-creep](patterns/prototype-scope-creep.md) | Prototype the critical path, not the whole product |
| [testing-for-validation](patterns/testing-for-validation.md) | You're testing to learn, not to prove you were right |

### Medium Impact

| Pattern | What It Teaches |
|---------|-----------------|
| [ignoring-sprint-questions](patterns/ignoring-sprint-questions.md) | Write sprint questions Monday, answer them Friday |
| [facilitator-participates](patterns/facilitator-participates.md) | Facilitators facilitate — they don't pitch their own ideas |
| [no-debrief](patterns/no-debrief.md) | Friday's patterns need synthesis before Monday's decisions |


## Deep Dives

Read only when you need extra detail.

- `references/design-sprint-playbook.md`: Expanded framework detail, checklists, and examples.

## Resources

**Books:**
- *Sprint* by Jake Knapp with John Zeratsky and Braden Kowitz — the complete guide
- *Make Time* by Jake Knapp and John Zeratsky — tactics for focus and energy that power productive sprints

**Online:**
- [The Sprint Book](https://www.thesprintbook.com/) — free resources, Miro template, video walkthroughs
- [GV Library](https://library.gv.com/) — essays and case studies from Google Ventures
- [Character Labs](https://character.vc/labs) — Jake and John's accelerator program using sprint sequences

**Origins:**
The Design Sprint was developed by Jake Knapp at Google, refined through hundreds of sprints at Google Ventures, and documented in the 2016 book *Sprint*. It draws on design thinking, IDEO methods, and psychological research on decision-making and creativity.

Overview

This skill runs a Design Sprint: a focused five-day process that takes teams from a business problem to a tested prototype. It compresses months of debate and development into one week so you get clear user feedback and a decision about next steps by Friday. Use it to reduce risk, align stakeholders, and validate big product bets before building.

How this skill works

I guide teams through the five-day sequence: map the problem and pick a target, sketch competing solutions, decide and storyboard a single approach, build a realistic prototype, and test it with five target customers. The skill enforces sprint roles (facilitator, Decider), critical artifacts (sprint questions, storyboard, test script), and timeboxed activities to preserve momentum and focus. It emphasizes learnings over confirmation and returns clear recommendations based on test results.

When to use it

  • You need to validate a new product or feature before committing engineering resources
  • Stakes are high and you want confidence before a large investment
  • The team is stuck in endless debate and needs a forcing function for alignment
  • You must test behaviorally risky assumptions that require real user feedback
  • A fast deadline or limited runway requires accelerated discovery

Best practices

  • Pick the right problem — a sprint is for risky, user-facing challenges, not obvious fixes
  • Secure a single Decider and full-week commitment from key stakeholders
  • Recruit five target customers who match your user profile for testing
  • Prototype at 'Goldilocks' quality: believable enough to test, cheap enough to throw away
  • Treat Friday tests as learning opportunities; synthesize findings and define concrete next steps

Example use cases

  • Validate a high-cost feature (e.g., new checkout flow) before engineering work begins
  • Resolve conflicts between stakeholders by forcing a rapid, evidence-driven decision
  • Test whether customers will adopt a novel workflow that requires behavior change
  • Turn months of ideation into a single-week experiment for early-stage startups
  • Prepare a prototype and user validation ahead of an investor demo or launch

FAQ

How many users do I need to test?

Test five target customers to surface major usability patterns and strong directional insights; more can be added later for statistical confidence.

What if stakeholders can’t spare a full week?

The sprint requires full-week commitment for best results; consider a smaller timeboxed workshop or split responsibilities but expect lower alignment and outcomes.

Should the facilitator also participate as a decision-maker?

No. The facilitator should guide the process and remain neutral; a separate Decider makes final calls to avoid bias and preserve flow.