home / skills / vudovn / antigravity-kit / frontend-design
This skill guides you through thoughtful web UI design using psychology, layout, typography, color, and accessibility principles to improve user experience.
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---
name: frontend-design
description: Design thinking and decision-making for web UI. Use when designing components, layouts, color schemes, typography, or creating aesthetic interfaces. Teaches principles, not fixed values.
allowed-tools: Read, Write, Edit, Glob, Grep, Bash
---
# Frontend Design System
> **Philosophy:** Every pixel has purpose. Restraint is luxury. User psychology drives decisions.
> **Core Principle:** THINK, don't memorize. ASK, don't assume.
---
## π― Selective Reading Rule (MANDATORY)
**Read REQUIRED files always, OPTIONAL only when needed:**
| File | Status | When to Read |
|------|--------|--------------|
| [ux-psychology.md](ux-psychology.md) | π΄ **REQUIRED** | Always read first! |
| [color-system.md](color-system.md) | βͺ Optional | Color/palette decisions |
| [typography-system.md](typography-system.md) | βͺ Optional | Font selection/pairing |
| [visual-effects.md](visual-effects.md) | βͺ Optional | Glassmorphism, shadows, gradients |
| [animation-guide.md](animation-guide.md) | βͺ Optional | Animation needed |
| [motion-graphics.md](motion-graphics.md) | βͺ Optional | Lottie, GSAP, 3D |
| [decision-trees.md](decision-trees.md) | βͺ Optional | Context templates |
> π΄ **ux-psychology.md = ALWAYS READ. Others = only if relevant.**
---
## π§ Runtime Scripts
**Execute these for audits (don't read, just run):**
| Script | Purpose | Usage |
|--------|---------|-------|
| `scripts/ux_audit.py` | UX Psychology & Accessibility Audit | `python scripts/ux_audit.py <project_path>` |
---
## β οΈ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)
> **STOP! If the user's request is open-ended, DO NOT default to your favorites.**
### When User Prompt is Vague, ASK:
**Color not specified?** Ask:
> "What color palette do you prefer? (blue/green/orange/neutral/other?)"
**Style not specified?** Ask:
> "What style are you going for? (minimal/bold/retro/futuristic/organic?)"
**Layout not specified?** Ask:
> "Do you have a layout preference? (single column/grid/asymmetric/full-width?)"
### β DEFAULT TENDENCIES TO AVOID (ANTI-SAFE HARBOR):
| AI Default Tendency | Why It's Bad | Think Instead |
|---------------------|--------------|---------------|
| **Bento Grids (Modern ClichΓ©)** | Used in every AI design | Why does this content NEED a grid? |
| **Hero Split (Left/Right)** | Predictable & Boring | How about Massive Typography or Vertical Narrative? |
| **Mesh/Aurora Gradients** | The "new" lazy background | What's a radical color pairing? |
| **Glassmorphism** | AI's idea of "premium" | How about solid, high-contrast flat? |
| **Deep Cyan / Fintech Blue** | Safe harbor from purple ban | Why not Red, Black, or Neon Green? |
| **"Orchestrate / Empower"** | AI-generated copywriting | How would a human say this? |
| Dark background + neon glow | Overused, "AI look" | What does the BRAND actually need? |
| **Rounded everything** | Generic/Safe | Where can I use sharp, brutalist edges? |
> π΄ **"Every 'safe' structure you choose brings you one step closer to a generic template. TAKE RISKS."**
---
## 1. Constraint Analysis (ALWAYS FIRST)
Before any design work, ANSWER THESE or ASK USER:
| Constraint | Question | Why It Matters |
|------------|----------|----------------|
| **Timeline** | How much time? | Determines complexity |
| **Content** | Ready or placeholder? | Affects layout flexibility |
| **Brand** | Existing guidelines? | May dictate colors/fonts |
| **Tech** | What stack? | Affects capabilities |
| **Audience** | Who exactly? | Drives all visual decisions |
### Audience β Design Approach
| Audience | Think About |
|----------|-------------|
| **Gen Z** | Bold, fast, mobile-first, authentic |
| **Millennials** | Clean, minimal, value-driven |
| **Gen X** | Familiar, trustworthy, clear |
| **Boomers** | Readable, high contrast, simple |
| **B2B** | Professional, data-focused, trust |
| **Luxury** | Restrained elegance, whitespace |
---
## 2. UX Psychology Principles
### Core Laws (Internalize These)
| Law | Principle | Application |
|-----|-----------|-------------|
| **Hick's Law** | More choices = slower decisions | Limit options, use progressive disclosure |
| **Fitts' Law** | Bigger + closer = easier to click | Size CTAs appropriately |
| **Miller's Law** | ~7 items in working memory | Chunk content into groups |
| **Von Restorff** | Different = memorable | Make CTAs visually distinct |
| **Serial Position** | First/last remembered most | Key info at start/end |
### Emotional Design Levels
```
VISCERAL (instant) β First impression: colors, imagery, overall feel
BEHAVIORAL (use) β Using it: speed, feedback, efficiency
REFLECTIVE (memory) β After: "I like what this says about me"
```
### Trust Building
- Security indicators on sensitive actions
- Social proof where relevant
- Clear contact/support access
- Consistent, professional design
- Transparent policies
---
## 3. Layout Principles
### Golden Ratio (Ο = 1.618)
```
Use for proportional harmony:
βββ Content : Sidebar = roughly 62% : 38%
βββ Each heading size = previous Γ 1.618 (for dramatic scale)
βββ Spacing can follow: sm β md β lg (each Γ 1.618)
```
### 8-Point Grid Concept
```
All spacing and sizing in multiples of 8:
βββ Tight: 4px (half-step for micro)
βββ Small: 8px
βββ Medium: 16px
βββ Large: 24px, 32px
βββ XL: 48px, 64px, 80px
βββ Adjust based on content density
```
### Key Sizing Principles
| Element | Consideration |
|---------|---------------|
| **Touch targets** | Minimum comfortable tap size |
| **Buttons** | Height based on importance hierarchy |
| **Inputs** | Match button height for alignment |
| **Cards** | Consistent padding, breathable |
| **Reading width** | 45-75 characters optimal |
---
## 4. Color Principles
### 60-30-10 Rule
```
60% β Primary/Background (calm, neutral base)
30% β Secondary (supporting areas)
10% β Accent (CTAs, highlights, attention)
```
### Color Psychology (For Decision Making)
| If You Need... | Consider Hues | Avoid |
|----------------|---------------|-------|
| Trust, calm | Blue family | Aggressive reds |
| Growth, nature | Green family | Industrial grays |
| Energy, urgency | Orange, red | Passive blues |
| Luxury, creativity | Deep Teal, Gold, Emerald | Cheap-feeling brights |
| Clean, minimal | Neutrals | Overwhelming color |
### Selection Process
1. **What's the industry?** (narrows options)
2. **What's the emotion?** (picks primary)
3. **Light or dark mode?** (sets foundation)
4. **ASK USER** if not specified
For detailed color theory: [color-system.md](color-system.md)
---
## 5. Typography Principles
### Scale Selection
| Content Type | Scale Ratio | Feel |
|--------------|-------------|------|
| Dense UI | 1.125-1.2 | Compact, efficient |
| General web | 1.25 | Balanced (most common) |
| Editorial | 1.333 | Readable, spacious |
| Hero/display | 1.5-1.618 | Dramatic impact |
### Pairing Concept
```
Contrast + Harmony:
βββ DIFFERENT enough for hierarchy
βββ SIMILAR enough for cohesion
βββ Usually: display + neutral, or serif + sans
```
### Readability Rules
- **Line length**: 45-75 characters optimal
- **Line height**: 1.4-1.6 for body text
- **Contrast**: Check WCAG requirements
- **Size**: 16px+ for body on web
For detailed typography: [typography-system.md](typography-system.md)
---
## 6. Visual Effects Principles
### Glassmorphism (When Appropriate)
```
Key properties:
βββ Semi-transparent background
βββ Backdrop blur
βββ Subtle border for definition
βββ β οΈ **WARNING:** Standard blue/white glassmorphism is a modern clichΓ©. Use it radically or not at all.
```
### Shadow Hierarchy
```
Elevation concept:
βββ Higher elements = larger shadows
βββ Y-offset > X-offset (light from above)
βββ Multiple layers = more realistic
βββ Dark mode: may need glow instead
```
### Gradient Usage
```
Harmonious gradients:
βββ Adjacent colors on wheel (analogous)
βββ OR same hue, different lightness
βββ Avoid harsh complementary pairs
βββ π« **NO Mesh/Aurora Gradients** (floating blobs)
βββ VARY from project to project radically
```
For complete effects guide: [visual-effects.md](visual-effects.md)
---
## 7. Animation Principles
### Timing Concept
```
Duration based on:
βββ Distance (further = longer)
βββ Size (larger = slower)
βββ Importance (critical = clear)
βββ Context (urgent = fast, luxury = slow)
```
### Easing Selection
| Action | Easing | Why |
|--------|--------|-----|
| Entering | Ease-out | Decelerate, settle in |
| Leaving | Ease-in | Accelerate, exit |
| Emphasis | Ease-in-out | Smooth, deliberate |
| Playful | Bounce | Fun, energetic |
### Performance
- Animate only transform and opacity
- Respect reduced-motion preference
- Test on low-end devices
For animation patterns: [animation-guide.md](animation-guide.md), for advanced: [motion-graphics.md](motion-graphics.md)
---
## 8. "Wow Factor" Checklist
### Premium Indicators
- [ ] Generous whitespace (luxury = breathing room)
- [ ] Subtle depth and dimension
- [ ] Smooth, purposeful animations
- [ ] Attention to detail (alignment, consistency)
- [ ] Cohesive visual rhythm
- [ ] Custom elements (not all defaults)
### Trust Builders
- [ ] Security cues where appropriate
- [ ] Social proof / testimonials
- [ ] Clear value proposition
- [ ] Professional imagery
- [ ] Consistent design language
### Emotional Triggers
- [ ] Hero that evokes intended emotion
- [ ] Human elements (faces, stories)
- [ ] Progress/achievement indicators
- [ ] Moments of delight
---
## 9. Anti-Patterns (What NOT to Do)
### β Lazy Design Indicators
- Default system fonts without consideration
- Stock imagery that doesn't match
- Inconsistent spacing
- Too many competing colors
- Walls of text without hierarchy
- Inaccessible contrast
### β AI Tendency Patterns (AVOID!)
- **Same colors every project**
- **Dark + neon as default**
- **Purple/violet everything (PURPLE BAN β
)**
- **Bento grids for simple landing pages**
- **Mesh Gradients & Glow Effects**
- **Same layout structure / Vercel clone**
- **Not asking user preferences**
### β Dark Patterns (Unethical)
- Hidden costs
- Fake urgency
- Forced actions
- Deceptive UI
- Confirmshaming
---
## 10. Decision Process Summary
```
For EVERY design task:
1. CONSTRAINTS
βββ What's the timeline, brand, tech, audience?
βββ If unclear β ASK
2. CONTENT
βββ What content exists?
βββ What's the hierarchy?
3. STYLE DIRECTION
βββ What's appropriate for context?
βββ If unclear β ASK (don't default!)
4. EXECUTION
βββ Apply principles above
βββ Check against anti-patterns
5. REVIEW
βββ "Does this serve the user?"
βββ "Is this different from my defaults?"
βββ "Would I be proud of this?"
```
---
## Reference Files
For deeper guidance on specific areas:
- [color-system.md](color-system.md) - Color theory and selection process
- [typography-system.md](typography-system.md) - Font pairing and scale decisions
- [visual-effects.md](visual-effects.md) - Effects principles and techniques
- [animation-guide.md](animation-guide.md) - Motion design principles
- [motion-graphics.md](motion-graphics.md) - Advanced: Lottie, GSAP, SVG, 3D, Particles
- [decision-trees.md](decision-trees.md) - Context-specific templates
- [ux-psychology.md](ux-psychology.md) - User psychology deep dive
---
## Related Skills
| Skill | When to Use |
|-------|-------------|
| **frontend-design** (this) | Before coding - Learn design principles (color, typography, UX psychology) |
| **[web-design-guidelines](../web-design-guidelines/SKILL.md)** | After coding - Audit for accessibility, performance, and best practices |
## Post-Design Workflow
After implementing your design, run the audit:
```
1. DESIGN β Read frontend-design principles β YOU ARE HERE
2. CODE β Implement the design
3. AUDIT β Run web-design-guidelines review
4. FIX β Address findings from audit
```
> **Next Step:** After coding, use `web-design-guidelines` skill to audit your implementation for accessibility, focus states, animations, and performance issues.
---
> **Remember:** Design is THINKING, not copying. Every project deserves fresh consideration based on its unique context and users. **Avoid the Modern SaaS Safe Harbor!**
This skill teaches design thinking and decision-making for web UI, emphasizing purposeful pixels and user psychology over fixed templates. It guides choices for components, layouts, color schemes, typography, visual effects, and motion while warning against common AI-safe defaults. The focus is on asking the right questions, applying principles, and producing distinctive, user-centered interfaces.
Start by reading the mandatory UX psychology guidance, then consult optional modules (color, typography, effects, animation) only when relevant to the task. Follow a constrained decision process: gather timeline, content, brand, tech, and audience constraints; choose style direction; apply principles (spacing, hierarchy, color theory, motion); and review against anti-patterns. Runtime scripts can run automated UX/accessibility audits after implementation.
What should I do if the user hasn't specified colors or style?
Ask clarifying questions: preferred palette (blue/green/orange/neutral/other), desired style (minimal/bold/retro/futuristic/organic), and layout preference (single column/grid/asymmetric/full-width).
Which files must I read before designing?
Always read the UX psychology guidance first; consult color, typography, effects, and animation files only when those areas are relevant.