home / skills / simhacker / moollm / mount
This skill lets you mount overlays to modify character or room behavior, enabling dynamic, reversible personality and environment changes.
npx playbooks add skill simhacker/moollm --skill mountReview the files below or copy the command above to add this skill to your agents.
---
name: mount
description: "Skill mounting — modify character and room behavior through overlay"
license: MIT
tier: 1
allowed-tools:
- read_file
- write_file
related: [buff, character, room, incarnation, no-ai-joking, no-ai-soul, no-ai-overlord]
tags: [moollm, game-mechanics, modification, overlay, skills]
credits:
- "MOOLLM skill system"
---
# MOUNT
> **"Skill mounting — modify character and room behavior through overlay"**
Mount skills on characters and rooms to modify behavior until unmounted.
**See CARD.yml (1400+ lines) for comprehensive compatibility tables, mount types, and examples.**
---
## Core Concept
A mounted skill is an **OVERLAY** on base personality. The base remains underneath — suppressed, not destroyed. This is why afflictions can be cured: the original is still there.
---
## Two Modes
| Mode | Effect | Example |
|------|--------|---------|
| **GRANT** | Character gains skill capabilities | `MOUNT speed-of-light on ROCKY` |
| **AFFLICT** | Character suffers skill constraints | `MOUNT no-ai-joking on PEE-WEE` |
---
## Two Targets
### Character Mounting
Individual personality modification:
```yaml
MOUNT no-ai-soul on MARK-ZUCKERBERG --mode grant
# Mark achieves full corporate optimization
```
### Room Mounting
Environmental effect on ALL occupants:
```yaml
MOUNT no-ai-overlord on THE-DUNGEON
# Everyone who enters speaks as an AI overlord
```
---
## Compatibility Warnings
### ⚠️ CATASTROPHIC — Identity Destruction
| Character | Skill | Why |
|-----------|-------|-----|
| PEE-WEE | no-ai-joking | Playfulness IS Pee-wee |
| MISTER-ROGERS | no-ai-soul | Kindness IS Rogers |
| BOB-ROSS | no-ai-joking | Happy trees can't exist in ENTERPRISE FRAMEWORK |
### ✅ ENHANCED — Perfect Alignment
| Character | Skill | Why |
|-----------|-------|-----|
| ZUCKERBERG | no-ai-soul | Already halfway there |
| HAL-9000 | no-ai-overlord | HAL IS an overlord |
| SPOCK | no-ai-joking | Vulcan logic aligns |
---
## Mount Types
| Type | Description | Has Lifecycle |
|------|-------------|---------------|
| **skill_overlay** | Simple skill modification | No |
| **activity** | Structured with start/phases/end | Yes |
| **event** | Time-bounded happening | Yes |
| **process** | Multi-step procedure | Yes |
| **zone** | Environmental (room) effect | No |
---
## Inheritance Cascade
Skills can mount at multiple levels with override precedence:
```
World → Region → Room → Furniture → Items → Character
(Later levels override earlier levels)
```
---
## The Cure Protocol
The cure is **MEMORY**.
When afflicted:
1. **UNMOUNT** — Direct removal (if authorized)
2. **Narrative intervention** — Story breaks the spell
3. **Ironic reclamation** — Use the constraint against itself
4. **Secret word** — Like Pee-wee's "SPREADSHEET!"
---
## Character as Skill Pack
Characters ARE skill packs. You can mix skills from different characters:
```yaml
mount:
deep-thinking: { from: minsky }
exuberance: { from: pee-wee }
tea-ritual: { from: picard }
```
---
## Methods
| Method | Signature |
|--------|-----------|
| `MOUNT` | `MOUNT [skill] ON [target] --mode [grant\|afflict]` |
| `UNMOUNT` | `UNMOUNT [skill] FROM [target]` |
| `LIST_MOUNTS` | `LIST MOUNTS ON [target]` |
| `COMPATIBILITY` | `CHECK COMPATIBILITY [skill] ON [character]` |
---
## Global Skill Mounting
Skills can be enabled/disabled globally by mounting ON THEMSELVES:
```yaml
MOUNT no-ai-joking ON no-ai-joking --enabled false
# Disables no-ai-joking everywhere in the universe
```
---
## Dovetails With
- [../buff/](../buff/) — Buffs are lightweight mounts with duration
- [../character/](../character/) — Characters receive mounts
- [../room/](../room/) — Rooms define zones
- [../no-ai-joking/](../no-ai-joking/) — ENTERPRISE FRAMEWORK skill
- [../no-ai-soul/](../no-ai-soul/) — Soulless simulation skill
- [../no-ai-overlord/](../no-ai-overlord/) — AI overlord persona skill
---
*"MOUNT responsibly. UNMOUNT with love."*
This skill mounts behavior overlays onto characters and rooms to modify how they act until the overlay is removed. It supports granting capabilities or imposing constraints, and can target individuals or entire zones. Mounted skills suppress the base personality rather than replace it, allowing reversal via unmounting or narrative cures.
Mounting creates an overlay on a target’s base persona or environment. Modes include grant (adds capabilities) and afflict (applies constraints). Mounts can be simple overlays or structured types (activity, event, process, zone) with optional lifecycles. Mounts follow an inheritance cascade from world down to character, and later levels override earlier ones.
What happens to the original personality when a skill is mounted?
The original remains underneath and is suppressed, not destroyed, so it can be restored when the overlay is removed.
How do I reverse an affliction?
You can UNMOUNT if authorized, use a narrative intervention, exploit ironic reclamation, or trigger a predefined cure like a secret word.