home / skills / rshankras / claude-code-apple-skills / market-research

market-research skill

/skills/product/market-research

This skill conducts deep market research for iOS/macOS apps, delivering TAM/SAM/SOM, growth, barriers, channels, and revenue potential to guide decisions.

npx playbooks add skill rshankras/claude-code-apple-skills --skill market-research

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SKILL.md
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---
name: market-research
description: Deep market analysis for iOS/macOS apps including market sizing (TAM/SAM/SOM), growth trends, market maturity, entry barriers, distribution channels, and revenue potential. Use when user asks for market research, market size, market opportunity, growth potential, TAM/SAM/SOM, or market trends.
allowed-tools: Bash(product-agent:*), Read, WebSearch, WebFetch
---

# Market Research Skill

Performs deep market research for iOS/macOS app ideas. Provides market sizing, growth analysis, and opportunity assessment.

## When to Use This Skill

Use this Skill when the user wants to:
- Understand market size and potential
- Analyze market growth trends
- Calculate TAM/SAM/SOM
- Assess market maturity
- Identify entry barriers
- Understand distribution channels
- Estimate revenue potential
- Deep-dive after initial problem discovery

**This is a follow-up to product-agent discovery** - use this when you need market depth.

## What This Skill Does

### 1. Market Sizing (TAM/SAM/SOM)

- **TAM (Total Addressable Market):** Total revenue opportunity if you captured 100% of the market
- **SAM (Serviceable Available Market):** Segment of TAM you can reach with your product/distribution
- **SOM (Serviceable Obtainable Market):** Realistic share you can capture in near term (1-3 years)

### 2. Growth Analysis
- Historical growth rates
- Future projections (3-5 years)
- Growth drivers
- Market trends

### 3. Market Maturity Assessment
- Stage: Emerging, Growing, Mature, or Declining
- Market lifecycle position
- Implications for new entrants

### 4. Entry Barriers
- Technical barriers
- Brand/network effects
- Regulatory requirements
- Capital requirements
- Customer acquisition costs

### 5. Distribution Channels
- How apps in this category reach users
- App Store dynamics
- Alternative channels (web, enterprise, etc.)

### 6. Revenue Potential
- Average revenue per user (ARPU)
- Conversion rates
- LTV (Lifetime Value)
- Revenue models in use

## Output Structure

```json
{
  "market_category": "Task Management",
  "market_sizing": {
    "tam": {
      "value": "$4.5B",
      "description": "Global productivity software market",
      "methodology": "Total potential revenue if product served all users globally"
    },
    "sam": {
      "value": "$900M",
      "description": "iOS/macOS task management apps (20% of TAM)",
      "methodology": "Addressable via App Store distribution on Apple platforms"
    },
    "som": {
      "value": "$45M",
      "description": "Realistic 3-year capture (5% of SAM)",
      "methodology": "Based on typical indie app market share penetration"
    }
  },
  "market_growth": {
    "historical_growth": "12% CAGR (2021-2025)",
    "projected_growth": "10% CAGR (2026-2030)",
    "growth_drivers": [
      "Remote work adoption",
      "Increased digital task management",
      "Mobile-first workflows"
    ],
    "headwinds": [
      "Market saturation",
      "Consolidation toward major players"
    ]
  },
  "market_maturity": {
    "stage": "Mature",
    "characteristics": [
      "Established leaders (Todoist, Things)",
      "Clear product categories",
      "Slowing growth rate",
      "Focus on feature differentiation"
    ],
    "implications": "Differentiation critical. Hard to compete on basics. Must have unique angle."
  },
  "entry_barriers": {
    "low": [
      "Technical implementation (task management is straightforward)"
    ],
    "medium": [
      "Building user base in crowded market",
      "Achieving reliable sync across devices"
    ],
    "high": [
      "Brand recognition (Todoist, Things have 10+ years)",
      "Network effects (team collaboration features)",
      "Customer switching costs (data lock-in)"
    ],
    "overall_assessment": "Medium-High - Technical execution is achievable, but market position is difficult"
  },
  "distribution_channels": {
    "primary": {
      "channel": "App Store",
      "percentage": "75%",
      "dynamics": "Discoverability challenging. ASO critical. Top charts dominated by established apps."
    },
    "secondary": [
      {
        "channel": "Direct website",
        "percentage": "15%",
        "dynamics": "For power users. Allows higher pricing. Better for subscription retention."
      },
      {
        "channel": "Word of mouth / Communities",
        "percentage": "10%",
        "dynamics": "Productivity communities, Reddit, Twitter. High-intent users."
      }
    ]
  },
  "revenue_potential": {
    "arpu": {
      "freemium": "$12/year (5% convert at $20/year)",
      "paid_only": "$30-40/year",
      "premium": "$60-100/year"
    },
    "conversion_rates": {
      "free_to_paid": "3-7% industry average",
      "trial_to_paid": "15-25% with 14-day trial"
    },
    "ltv": "$150-300 (2-5 year user lifecycle)",
    "realistic_year_1": "$50K-200K (1K-5K users at $40 ARPU)",
    "realistic_year_3": "$500K-2M (10K-50K users with growth)",
    "path_to_scale": "Requires strong differentiation, word-of-mouth growth, and retention >85%"
  },
  "market_opportunity_score": "6/10 - Moderate",
  "reasoning": "Large market with growth, but mature and competitive. Success requires clear differentiation and excellent execution. Not a 'gold rush' market, but sustainable business possible for well-positioned product."
}
```

## How to Perform Market Research

### Step 1: Define Market Scope

```
Question: What exact market are you analyzing?
- "Task management apps" (broad)
- "iOS task management apps" (narrower)
- "AI-powered task management for Apple users" (specific)

Start specific for better analysis.
```

### Step 2: Size the Market (TAM/SAM/SOM)

**TAM Calculation:**
```
Method 1: Top-down
- Global productivity software market: $50B
- Task management segment: ~10% = $5B TAM

Method 2: Bottom-up
- Potential users globally: 500M knowledge workers
- Willing to pay for task management: 20% = 100M
- Average spend: $50/year
- TAM = 100M × $50 = $5B
```

**SAM Calculation:**
```
Filter TAM by what you can reach:
- TAM: $5B global
- Your distribution: iOS/macOS App Store only
- Apple users: ~30% of market = $1.5B
- Addressable via App Store: 60% = $900M SAM
```

**SOM Calculation:**
```
Realistic capture in 3 years:
- SAM: $900M
- New entrant market share: 0.5-2% realistic
- With strong differentiation: 5% optimistic
- SOM = $900M × 1-5% = $9M-45M
```

### Step 3: Assess Growth

Use WebSearch to find:
- Market research reports
- Growth rate data
- Trend articles

**Key searches:**
```
"[category] market size 2026"
"[category] growth rate"
"[category] market trends 2026"
```

### Step 4: Determine Maturity

**Indicators:**

**Emerging** (Good for new entrants):
- High growth (>20% CAGR)
- No clear leaders
- Rapid innovation
- Unclear best practices

**Growing** (Good opportunity):
- Strong growth (10-20% CAGR)
- Leaders emerging
- Product-market fit established
- Room for differentiation

**Mature** (Differentiation required):
- Moderate growth (5-10% CAGR)
- Clear leaders
- Established patterns
- Compete on specific niches

**Declining** (Avoid):
- Negative or flat growth
- Consolidation
- Commoditization

### Step 5: Identify Barriers

**Low barriers → Easier entry but more competition**
**High barriers → Harder entry but better moat if you succeed**

Assess:
- Technical complexity
- Brand importance
- Network effects
- Switching costs
- Capital needs

### Step 6: Map Distribution

**For iOS/macOS apps:**
- App Store (primary) - understand ranking factors
- TestFlight (beta)
- Direct website (for pro users)
- SetApp / Bundle services
- Enterprise/B2B channels

### Step 7: Estimate Revenue

**Key metrics to research:**
- Industry ARPU
- Typical conversion rates
- Churn rates
- User acquisition costs

**Reality check:**
```
Year 1: 1K-5K users (realistic for indie)
Year 2: 5K-20K users (with growth)
Year 3: 20K-100K users (if successful)

At $40 ARPU:
Year 1: $40K-200K
Year 2: $200K-800K
Year 3: $800K-4M
```

## Common Questions

### "How do I calculate TAM without market reports?"

**Bottom-up approach:**
1. Estimate target user count (e.g., "iOS users who manage tasks")
2. Research willingness to pay (look at competitor pricing)
3. Multiply: TAM = Users × Average Spend

**Proxy approach:**
1. Find similar market (e.g., "Calendar apps")
2. Adjust for your market differences
3. Validate with multiple sources

### "What's a 'good' market size?"

**For indie developers:**
- **SOM > $5M:** Good opportunity
- **SOM $1-5M:** Viable if low competition
- **SOM < $1M:** Likely too small unless niche/passion project

**Remember:** $1M SOM = ~25K users at $40 ARPU (achievable!)

### "How mature is too mature?"

**Mature markets CAN work if:**
- You have clear differentiation
- Targeting underserved niche
- Better execution than incumbents
- Novel business model

**Avoid if:**
- No differentiation angle
- Dominant players with network effects
- Declining growth
- Your idea is "me too"

## Integration with Other Skills

Use market-research **after** initial discovery:

```
1. product-agent discover → Problem validation
2. market-research → Market opportunity sizing
3. competitive-analysis → Understand players
4. → Decision: Build vs. Don't Build
```

## Example Research Flow

**User asks:** "Research the market for habit tracking apps"

**You do:**

1. **Define scope:**
   - "iOS habit tracking apps targeting personal development users"

2. **Calculate TAM/SAM/SOM:**
   - TAM: Personal development app market $3B
   - SAM: iOS habit tracking apps $300M (10%)
   - SOM: Realistic 3-year capture $15M (5%)

3. **Growth analysis (WebSearch):**
   - Search: "habit tracking app market growth 2026"
   - Result: 15% CAGR, driven by wellness trends

4. **Maturity:**
   - Stage: Growing (strong leaders emerging but room for innovation)
   - Key players: Streaks, Habitica, Way of Life

5. **Barriers:**
   - Low: Technical (habit tracking is simple)
   - Medium: Building habit formation psychology
   - High: Established apps have user data (switching cost)

6. **Distribution:**
   - App Store: 80% (ASO critical)
   - Wellness communities: 15%
   - Influencer partnerships: 5%

7. **Revenue potential:**
   - ARPU: $20/year (mix of $2.99 one-time and $5/mo subscriptions)
   - Year 3 realistic: $300K (15K users)

8. **Present findings:**
   ```
   Market Research: Habit Tracking Apps

   Market Size:
   - TAM: $3B (personal development apps)
   - SAM: $300M (iOS habit tracking)
   - SOM: $15M (5% realistic 3-year capture)

   Growth: 15% CAGR (wellness trend-driven)
   Maturity: Growing (opportunity for innovation)

   Opportunity Score: 7/10 - Good

   Reasoning: Growing market with room for differentiation.
   Not overcrowded like task management. Wellness trend tailwind.
   Success depends on unique habit formation approach and
   strong retention (>70%).

   Revenue Potential:
   - Year 1: $20K-100K
   - Year 3: $200K-1M
   - Requires: Good ASO, word-of-mouth, community building
   ```

## Tips for Accurate Research

1. **Use Multiple Sources:** Don't rely on one number
2. **Be Conservative:** Better to underestimate than over
3. **Validate with Proxies:** Compare to similar successful apps
4. **Check App Annie/Sensor Tower:** For actual app market data
5. **Read Financial Reports:** Public companies disclose market data

## When to Run This Analysis

**Perfect timing:**
- After discovery shows potential
- Before committing to development
- When seeking funding (investors want market size)
- When setting revenue goals

**Skip if:**
- Discovery showed "DON'T BUILD"
- Just experimenting/learning
- Building for personal use only

## Output File Location

Save market research results to one of these locations:
- `market-research.md` (project root)
- `docs/market-research.md` (if docs folder exists)

**Format**: Use the JSON structure in the Output Structure section, wrapped in a markdown code block with context and summary.

**Integration**: The PRD generator skill will automatically look for this file and integrate the insights into the PRD's Market Context section (TAM/SAM/SOM, growth trends, entry barriers, revenue expectations).

---

**Remember:** Market research informs GO/NO-GO decisions. A big market with competition beats a tiny market with no competition (usually).

Overview

This skill performs deep market analysis for iOS and macOS app ideas, delivering TAM/SAM/SOM, growth trends, market maturity, entry barriers, distribution channels, and revenue potential. It’s designed as a follow-up after problem discovery to inform go/no-go decisions and revenue targets. Outputs are practical, data-driven, and scoped to Apple platform distribution.

How this skill works

I define the market scope, then size it using top-down and bottom-up methods to estimate TAM, SAM, and SOM. I analyze historical and projected growth, assess maturity and lifecycle stage, map entry barriers and distribution channels, and estimate revenue using ARPU, conversion, and LTV assumptions. Findings include quantitative estimates, key drivers, headwinds, and a clear opportunity assessment for the next 1–3 years.

When to use it

  • After product discovery to validate opportunity
  • When you need TAM/SAM/SOM for investor or planning decks
  • To evaluate growth potential and market maturity
  • Before committing engineering and marketing resources
  • When estimating revenue potential and LTV for pricing or fundraising

Best practices

  • Define a precise market scope (platform, user segment, feature set) before sizing
  • Use both top-down reports and bottom-up user/spend models for TAM
  • Be conservative with assumptions; validate with proxies and multiple sources
  • Prioritize distribution strategy (App Store ASO, direct website, communities) early
  • Run sensitivity scenarios for SOM based on realistic conversion and churn rates

Example use cases

  • Estimate TAM/SAM/SOM for an iOS-only habit-tracking app
  • Assess growth and maturity for AI-powered macOS productivity tools
  • Evaluate revenue potential and realistic Year 1/3 forecasts for a subscription app
  • Identify major entry barriers and recommended go-to-market channels
  • Prepare market context and numbers for investor pitch or product requirements

FAQ

How do you calculate TAM without paid reports?

Use a bottom-up approach: estimate target user count, reasonable willingness-to-pay, and multiply. Cross-check with proxy markets and public metrics from competitors.

What SOM is realistic for indie apps?

Indie apps often target 0.5–5% of SAM within 1–3 years; choose a value based on differentiation, marketing capacity, and retention assumptions.