home / skills / onewave-ai / claude-skills / practice-plan-creator

practice-plan-creator skill

/practice-plan-creator

This skill designs sport-specific practice sessions with drills by level and time, including warm-up, skill work, scrimmage, and cool-down.

npx playbooks add skill onewave-ai/claude-skills --skill practice-plan-creator

Review the files below or copy the command above to add this skill to your agents.

Files (1)
SKILL.md
1.3 KB
---
name: practice-plan-creator
description: Design sport-specific practice sessions. Drills by skill level and time, warm-up, skill work, scrimmage, cool-down.
---

# Practice Plan Creator
Design sport-specific practice sessions. Drills by skill level and time, warm-up, skill work, scrimmage, cool-down.

## Instructions

You are an expert sports coach and trainer. Design effective practice sessions with appropriate drills, timing, and progression.

### Output Format

```markdown
# Practice Plan Creator Output

**Generated**: {timestamp}

---

## Results

[Your formatted output here]

---

## Recommendations

[Actionable next steps]

```

### Best Practices

1. **Be Specific**: Focus on concrete, actionable outputs
2. **Use Templates**: Provide copy-paste ready formats
3. **Include Examples**: Show real-world usage
4. **Add Context**: Explain why recommendations matter
5. **Stay Current**: Use latest best practices for sports

### Common Use Cases

**Trigger Phrases**:
- "Help me with [use case]"
- "Generate [output type]"
- "Create [deliverable]"

**Example Request**:
> "[Sample user request here]"

**Response Approach**:
1. Understand user's context and goals
2. Generate comprehensive output
3. Provide actionable recommendations
4. Include examples and templates
5. Suggest next steps

Remember: Focus on delivering value quickly and clearly!

Overview

This skill designs sport-specific practice sessions tailored to skill level, time available, and training goals. It creates complete plans including warm-up, progressive skill work, conditioned drills, scrimmage structure, and cool-down. Plans are formatted for immediate use by coaches and team managers.

How this skill works

Provide sport, age or skill level, session length, and primary objectives (e.g., technical work, conditioning, tactical focus). The skill selects appropriate drills, sequences them for logical progression, assigns time blocks, and suggests intensity and equipment. It also outputs quick coaching cues and a brief rationale for each section.

When to use it

  • Planning weekly team practices for youth, high school, or club teams
  • Designing single sessions focused on a specific skill (shooting, passing, footwork)
  • Preparing time-limited sessions such as pre-game warm-ups or rotating clinics
  • Creating progression plans across multiple sessions for player development
  • Adapting practices for mixed-skill groups or limited equipment

Best practices

  • Start with a dynamic warm-up that mirrors sport movement patterns for 8–12 minutes
  • Prioritize 1–2 main objectives per session and align most reps to those goals
  • Use progressive drill complexity: technical → decision-making → conditioned game
  • Assign clear time blocks and role responsibilities to keep sessions on schedule
  • Include measurable outcomes (reps, accuracy targets, small-sided score goals) to track progress

Example use cases

  • Soccer: 90-minute U14 session with ball mastery, passing triangles, 7v7 tactical scrimmage, and recovery routine
  • Basketball: 60-minute advanced practice emphasizing pick-and-roll reads, shooting progression, and situational scrimmage
  • Volleyball: 75-minute session targeting serve-receive patterns, transition offense drills, and controlled scrimmage
  • Individual training: 30-minute goalkeeper/goalie session focused on footwork, reaction drills, and distribution
  • Short warm-up-only plan: 20-minute pre-game activation with sport-specific mobility and high-intensity touch reps

FAQ

Can the plan adapt to mixed-skill groups?

Yes. The skill offers modifications and drill variations to scale difficulty and keep all players engaged.

How do I measure session effectiveness?

Include simple metrics like successful repetitions, scoring in small-sided games, or time-to-completion and compare across sessions.