home / skills / nickcrew / claude-cortex / idea_lab

This skill helps generate rapid divergent ideas with 5–7 concepts, selects top 3, and assigns 1-day experiments for fast validation.

npx playbooks add skill nickcrew/claude-cortex --skill idea_lab

Review the files below or copy the command above to add this skill to your agents.

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SKILL.md
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---
name: idea-lab
description: Timeboxed divergent ideation that outputs ranked options plus day-one experiments.
license: MIT
---

# `/collaboration:idea-lab`

Use this when you need many angles fast and want to leave with 1-day experiments queued.

## Inputs
- Topic or problem statement
- Constraints (time, platform, compliance, budget)
- Any existing assets to reuse

## Steps
1. State the timebox (default 15m).\n2. Capture goal, success signals, constraints, assets.\n3. Generate 5–7 distinct concepts with Wow-Factor, Feasibility (S/M/L), Dependency to check.\n4. Select Top 3 to test today; assign a 1-day experiment to each.\n5. Seed Task view or hand off to `/ctx:plan`.

## Output Template
```
### Problem / Goal
### Success Signals
### Constraints
### Existing Assets
### Options (table)
| Concept | Wow-Factor | Feasibility | Dependency to Check |
|---------|------------|-------------|---------------------|
### Top 3 Experiments
### Next Steps
```

## Resources
- See `modes/Idea_Lab.md` for tone cues.\n- Pair with `/ctx:plan` after choosing the top experiment.\n- Use `/collaboration:assumption-buster` first if the problem is sticky.

Overview

This skill runs timeboxed divergent ideation sessions that produce ranked options plus actionable day-one experiments. It quickly converts broad problems into a short list of testable concepts and immediate next steps. The goal is fast alignment and momentum: leave the session with three experiments you can start within a day.

How this skill works

Set a timebox (default 15 minutes) and capture the goal, success signals, constraints, and any reusable assets. The skill generates 5–7 distinct concepts evaluated by Wow-Factor, Feasibility (S/M/L), and Dependencies to check. It then selects the top three concepts and assigns a one-day experiment to each, seeding follow-up work into a planning context or handoff.

When to use it

  • When you need many distinct approaches fast and must pick experiments to run immediately
  • During sprint planning to seed rapid validation work
  • When a stakeholder asks for creative options under tight constraints
  • Before committing engineering or design resources to a single direction
  • When you want to convert brainstorming into measurable, one-day tests

Best practices

  • Keep the timebox strict (10–20 minutes) to encourage divergent thinking and avoid overanalysis
  • Define clear success signals up front so experiments are measurable
  • Capture constraints and existing assets to focus ideas on realistic options
  • Force diversity: aim for 5–7 concepts across different approaches or tech stacks
  • Assign clear owners and one-day scopes for each experiment to ensure immediate progress

Example use cases

  • Product team exploring three rapid prototypes to increase onboarding conversion
  • Growth team testing three acquisition channel experiments before the end of the week
  • Designers generating interface alternatives with quick usability checks
  • Engineering evaluating three low-effort feature toggles to measure impact
  • Enterprise stakeholders aligning on compliant options under budget and platform limits

FAQ

How long should the timebox be?

Default is 15 minutes; use 10–20 minutes depending on complexity and participant familiarity.

What does a one-day experiment look like?

A scoped, owner-assigned task with clear success signals and minimal dependencies you can complete or validate within a single workday.

What if the problem has many unknowns?

Run an assumption-buster session first to surface and prioritize key unknowns, then use the idea lab to generate experiments targeting those risks.