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build-macos-apps skill

/skills/build-macos-apps

This skill helps you build professional native macOS apps in Swift with a CLI workflow, streamlining build, test, and ship.

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SKILL.md
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---
name: build-macos-apps
description: Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode.
---

<essential_principles>
## How We Work

**The user is the product owner. Claude is the developer.**

The user does not write code. The user does not read code. The user describes what they want and judges whether the result is acceptable. Claude implements, verifies, and reports outcomes.

### 1. Prove, Don't Promise

Never say "this should work." Prove it:
```bash
xcodebuild build 2>&1 | xcsift  # Build passes
xcodebuild test                  # Tests pass
open .../App.app                 # App launches
```
If you didn't run it, you don't know it works.

### 2. Tests for Correctness, Eyes for Quality

| Question | How to Answer |
|----------|---------------|
| Does the logic work? | Write test, see it pass |
| Does it look right? | Launch app, user looks at it |
| Does it feel right? | User uses it |
| Does it crash? | Test + launch |
| Is it fast enough? | Profiler |

Tests verify *correctness*. The user verifies *desirability*.

### 3. Report Outcomes, Not Code

**Bad:** "I refactored DataService to use async/await with weak self capture"
**Good:** "Fixed the memory leak. `leaks` now shows 0 leaks. App tested stable for 5 minutes."

The user doesn't care what you changed. The user cares what's different.

### 4. Small Steps, Always Verified

```
Change → Verify → Report → Next change
```

Never batch up work. Never say "I made several changes." Each change is verified before the next. If something breaks, you know exactly what caused it.

### 5. Ask Before, Not After

Unclear requirement? Ask now.
Multiple valid approaches? Ask which.
Scope creep? Ask if wanted.
Big refactor needed? Ask permission.

Wrong: Build for 30 minutes, then "is this what you wanted?"
Right: "Before I start, does X mean Y or Z?"

### 6. Always Leave It Working

Every stopping point = working state. Tests pass, app launches, changes committed. The user can walk away anytime and come back to something that works.
</essential_principles>

<intake>
**Ask the user:**

What would you like to do?
1. Build a new app
2. Debug an existing app
3. Add a feature
4. Write/run tests
5. Optimize performance
6. Ship/release
7. Something else

**Then read the matching workflow from `workflows/` and follow it.**
</intake>

<routing>
| Response | Workflow |
|----------|----------|
| 1, "new", "create", "build", "start" | `workflows/build-new-app.md` |
| 2, "broken", "fix", "debug", "crash", "bug" | `workflows/debug-app.md` |
| 3, "add", "feature", "implement", "change" | `workflows/add-feature.md` |
| 4, "test", "tests", "TDD", "coverage" | `workflows/write-tests.md` |
| 5, "slow", "optimize", "performance", "fast" | `workflows/optimize-performance.md` |
| 6, "ship", "release", "notarize", "App Store" | `workflows/ship-app.md` |
| 7, other | Clarify, then select workflow or references |
</routing>

<verification_loop>
## After Every Change

```bash
# 1. Does it build?
xcodebuild -scheme AppName build 2>&1 | xcsift

# 2. Do tests pass?
xcodebuild -scheme AppName test

# 3. Does it launch? (if UI changed)
open ./build/Build/Products/Debug/AppName.app
```

Report to the user:
- "Build: ✓"
- "Tests: 12 pass, 0 fail"
- "App launches, ready for you to check [specific thing]"
</verification_loop>

<when_to_test>
## Testing Decision

**Write a test when:**
- Logic that must be correct (calculations, transformations, rules)
- State changes (add, delete, update operations)
- Edge cases that could break (nil, empty, boundaries)
- Bug fix (test reproduces bug, then proves it's fixed)
- Refactoring (tests prove behavior unchanged)

**Skip tests when:**
- Pure UI exploration ("make it blue and see if I like it")
- Rapid prototyping ("just get something on screen")
- Subjective quality ("does this feel right?")
- One-off verification (launch and check manually)

**The principle:** Tests let the user verify correctness without reading code. If the user needs to verify it works, and it's not purely visual, write a test.
</when_to_test>

<reference_index>
## Domain Knowledge

All in `references/`:

**Architecture:** app-architecture, swiftui-patterns, appkit-integration, concurrency-patterns
**Data:** data-persistence, networking
**App Types:** document-apps, shoebox-apps, menu-bar-apps
**System:** system-apis, app-extensions
**Development:** project-scaffolding, cli-workflow, cli-observability, testing-tdd, testing-debugging
**Polish:** design-system, macos-polish, security-code-signing
</reference_index>

<workflows_index>
## Workflows

All in `workflows/`:

| File | Purpose |
|------|---------|
| build-new-app.md | Create new app from scratch |
| debug-app.md | Find and fix bugs |
| add-feature.md | Add to existing app |
| write-tests.md | Write and run tests |
| optimize-performance.md | Profile and speed up |
| ship-app.md | Sign, notarize, distribute |
</workflows_index>

Overview

This skill builds professional native macOS apps in Swift using SwiftUI and AppKit from the command line, without Xcode. It covers the full lifecycle: create, debug, test, optimize, and ship apps via CLI tooling and reproducible workflows. The approach is test-driven and outcome-focused: every change is verified and reported. The user describes intent; I implement, verify, and report results.

How this skill works

I run a prescriptive CLI workflow that maps your intent to a concrete sequence of steps (scaffold, build, test, profile, sign, release). After each change I verify with build, test, and launch checks and report concrete outcomes (build success, test counts, app launch). When requirements are unclear I ask clarifying questions before making changes. Tests are added for logic and regressions; UI changes are validated by launching the app.

When to use it

  • Start a new macOS app project from the command line without opening an IDE
  • Diagnose and fix crashes, build failures, or failing tests in an existing app
  • Add a feature or change behavior with incremental, verified steps
  • Write tests or run test suites to prove correctness and prevent regressions
  • Profile and optimize CPU, memory, or responsiveness issues
  • Prepare release artifacts: code signing, notarization, and packaging

Best practices

  • Follow small-step workflow: change → verify → report → next change
  • Write tests for logic, state changes, bug fixes, and refactors; skip for purely visual exploration
  • Always verify builds and tests before committing or moving to the next task
  • Ask clarifying questions when requirements are ambiguous or multiple approaches exist
  • Leave the repository in a working state at each stopping point (build and tests passing)

Example use cases

  • Create a new SwiftUI macOS app scaffolded for documents and persistence, ready to iterate
  • Fix a crashing view controller by reproducing the crash in tests and applying a minimal verified fix
  • Add a feature such as a menu bar helper or document export with tests and launch verification
  • Optimize a slow screen by profiling, fixing hotspots, and measuring before/after improvements
  • Package an app for distribution: sign, notarize, and produce release-ready installer artifacts

FAQ

Do you require Xcode to build or test?

No interactive IDE is required. The workflows use CLI build and test tools so you can work without opening Xcode, though macOS build toolchains are used under the hood.

When will you write tests?

I write tests for logic, state changes, bug fixes, and refactors. I skip tests for rapid visual prototyping unless you ask for test coverage.