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This skill helps you build production-grade Go backends by mastering concurrency patterns, web servers, and deployment practices for scalable APIs.

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---
name: golang-backend-development
description: Complete guide for Go backend development including concurrency patterns, web servers, database integration, microservices, and production deployment
tags: [golang, go, concurrency, web-servers, microservices, backend, goroutines, channels, grpc, rest-api]
tier: tier-1
---

# Go Backend Development

A comprehensive skill for building production-grade backend systems with Go. Master goroutines, channels, web servers, database integration, microservices architecture, and deployment patterns for scalable, concurrent backend applications.

## When to Use This Skill

Use this skill when:

- Building high-performance web servers and REST APIs
- Developing microservices architectures with gRPC or HTTP
- Implementing concurrent processing with goroutines and channels
- Creating real-time systems requiring high throughput
- Building database-backed applications with connection pooling
- Developing cloud-native applications for containerized deployment
- Writing performance-critical backend services
- Building distributed systems with service discovery
- Implementing event-driven architectures
- Creating CLI tools and system utilities with networking capabilities
- Developing WebSocket servers for real-time communication
- Building data processing pipelines with concurrent workers

**Go excels at:**
- Network programming and HTTP services
- Concurrent processing with lightweight goroutines
- System-level programming with garbage collection
- Cross-platform compilation
- Fast compilation times for rapid development
- Built-in testing and benchmarking

## Core Concepts

### 1. Goroutines: Lightweight Concurrency

Goroutines are lightweight threads managed by the Go runtime. They enable concurrent execution with minimal overhead.

**Key Characteristics:**
- Extremely lightweight (start with ~2KB stack)
- Multiplexed onto OS threads by the runtime
- Thousands or millions can run concurrently
- Scheduled cooperatively with integrated scheduler

**Basic Goroutine Pattern:**

```go
func main() {
    // Launch concurrent computation
    go expensiveComputation(x, y, z)
    anotherExpensiveComputation(a, b, c)
}
```

The `go` keyword launches a new goroutine, allowing `expensiveComputation` to run concurrently with `anotherExpensiveComputation`. This is fundamental to Go's concurrency model.

**Common Use Cases:**
- Background processing
- Concurrent API calls
- Parallel data processing
- Real-time event handling
- Connection handling in servers

### 2. Channels: Safe Communication

Channels provide type-safe communication between goroutines, eliminating the need for explicit locks in many scenarios.

**Channel Types:**

```go
// Unbuffered channel - synchronous communication
ch := make(chan int)

// Buffered channel - asynchronous up to buffer size
ch := make(chan int, 100)

// Read-only channel
func receive(ch <-chan int) { /* ... */ }

// Write-only channel
func send(ch chan<- int) { /* ... */ }
```

**Synchronization with Channels:**

```go
func computeAndSend(ch chan int, x, y, z int) {
    ch <- expensiveComputation(x, y, z)
}

func main() {
    ch := make(chan int)
    go computeAndSend(ch, x, y, z)
    v2 := anotherExpensiveComputation(a, b, c)
    v1 := <-ch  // Block until result available
    fmt.Println(v1, v2)
}
```

This pattern ensures both computations complete before proceeding, with the channel providing both communication and synchronization.

**Channel Patterns:**
- Producer-consumer
- Fan-out/fan-in
- Pipeline stages
- Timeouts and cancellation
- Semaphores and rate limiting

### 3. Select Statement: Multiplexing Channels

The `select` statement enables multiplexing multiple channel operations, similar to a switch for channels.

**Timeout Implementation:**

```go
timeout := make(chan bool, 1)
go func() {
    time.Sleep(1 * time.Second)
    timeout <- true
}()

select {
case <-ch:
    // Read from ch succeeded
case <-timeout:
    // Operation timed out
}
```

**Context-Based Cancellation:**

```go
select {
case result := <-resultCh:
    return result
case <-ctx.Done():
    return ctx.Err()
}
```

### 4. Context Package: Request-Scoped Values

The `context.Context` interface manages deadlines, cancellation signals, and request-scoped values across API boundaries.

**Context Interface:**

```go
type Context interface {
    // Done returns a channel closed when work should be canceled
    Done() <-chan struct{}

    // Err returns why context was canceled
    Err() error

    // Deadline returns when work should be canceled
    Deadline() (deadline time.Time, ok bool)

    // Value returns request-scoped value
    Value(key any) any
}
```

**Creating Contexts:**

```go
// Background context - never canceled
ctx := context.Background()

// With cancellation
ctx, cancel := context.WithCancel(context.Background())
defer cancel()

// With timeout
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()

// With deadline
deadline := time.Now().Add(10 * time.Second)
ctx, cancel := context.WithDeadline(context.Background(), deadline)
defer cancel()

// With values
ctx = context.WithValue(parentCtx, key, value)
```

**Best Practices:**
- Always pass context as first parameter: `func DoSomething(ctx context.Context, ...)`
- Call `defer cancel()` immediately after creating cancelable context
- Propagate context through call chain
- Check `ctx.Done()` in long-running operations
- Use context values only for request-scoped data, not optional parameters

### 5. WaitGroup: Coordinating Goroutines

`sync.WaitGroup` waits for a collection of goroutines to finish.

**Basic Pattern:**

```go
var wg sync.WaitGroup

for i := 0; i < 10; i++ {
    wg.Add(1)
    go func(id int) {
        defer wg.Done()
        // Do work
    }(i)
}

wg.Wait()  // Block until all goroutines complete
```

**Common Use Cases:**
- Waiting for parallel tasks
- Coordinating worker pools
- Ensuring cleanup completion
- Synchronizing shutdown

### 6. Mutex: Protecting Shared State

When shared state is necessary, use `sync.Mutex` or `sync.RWMutex` for protection.

**Mutex Pattern:**

```go
var (
    service   map[string]net.Addr
    serviceMu sync.Mutex
)

func RegisterService(name string, addr net.Addr) {
    serviceMu.Lock()
    defer serviceMu.Unlock()
    service[name] = addr
}

func LookupService(name string) net.Addr {
    serviceMu.Lock()
    defer serviceMu.Unlock()
    return service[name]
}
```

**RWMutex for Read-Heavy Workloads:**

```go
var (
    cache   map[string]interface{}
    cacheMu sync.RWMutex
)

func Get(key string) interface{} {
    cacheMu.RLock()
    defer cacheMu.RUnlock()
    return cache[key]
}

func Set(key string, value interface{}) {
    cacheMu.Lock()
    defer cacheMu.Unlock()
    cache[key] = value
}
```

### 7. Concurrent Web Server Pattern

Go's standard pattern for handling concurrent connections:

```go
for {
    rw := l.Accept()
    conn := newConn(rw, handler)
    go conn.serve()  // Handle each connection concurrently
}
```

Each accepted connection is handled in its own goroutine, allowing the server to scale to thousands of concurrent connections efficiently.

## Web Server Development

### HTTP Server Basics

**Simple HTTP Server:**

```go
package main

import (
    "fmt"
    "net/http"
)

func main() {
    http.HandleFunc("/", handler)
    http.ListenAndServe("localhost:8080", nil)
}

func handler(w http.ResponseWriter, r *http.Request) {
    fmt.Fprint(w, "Hello!")
}
```

### Request Handling Patterns

**Handler Functions:**

```go
func handler(w http.ResponseWriter, r *http.Request) {
    // Read request
    method := r.Method
    path := r.URL.Path
    query := r.URL.Query()

    // Write response
    w.Header().Set("Content-Type", "application/json")
    w.WriteHeader(http.StatusOK)
    fmt.Fprintf(w, `{"message": "success"}`)
}
```

**Handler Structs:**

```go
type APIHandler struct {
    db *sql.DB
    logger *log.Logger
}

func (h *APIHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    // Access dependencies
    h.logger.Printf("Request: %s %s", r.Method, r.URL.Path)
    // Handle request
}
```

### Middleware Pattern

**Logging Middleware:**

```go
func loggingMiddleware(next http.Handler) http.Handler {
    return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
        start := time.Now()
        next.ServeHTTP(w, r)
        log.Printf("%s %s %v", r.Method, r.URL.Path, time.Since(start))
    })
}

// Usage
http.Handle("/api/", loggingMiddleware(apiHandler))
```

**Authentication Middleware:**

```go
func authMiddleware(next http.Handler) http.Handler {
    return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
        token := r.Header.Get("Authorization")
        if !isValidToken(token) {
            http.Error(w, "Unauthorized", http.StatusUnauthorized)
            return
        }
        next.ServeHTTP(w, r)
    })
}
```

**Chaining Middleware:**

```go
handler := loggingMiddleware(authMiddleware(corsMiddleware(apiHandler)))
http.Handle("/api/", handler)
```

### Context in HTTP Handlers

**HTTP Request with Context:**

```go
func handleSearch(w http.ResponseWriter, req *http.Request) {
    ctx, cancel := context.WithCancel(context.Background())
    defer cancel()

    // Check query parameter
    query := req.FormValue("q")
    if query == "" {
        http.Error(w, "missing query", http.StatusBadRequest)
        return
    }

    // Perform search with context
    results, err := performSearch(ctx, query)
    if err != nil {
        http.Error(w, err.Error(), http.StatusInternalServerError)
        return
    }

    // Render results
    renderTemplate(w, results)
}
```

**Context-Aware HTTP Request:**

```go
func httpDo(ctx context.Context, req *http.Request,
            f func(*http.Response, error) error) error {
    c := &http.Client{}

    // Run request in goroutine
    ch := make(chan error, 1)
    go func() {
        ch <- f(c.Do(req))
    }()

    // Wait for completion or cancellation
    select {
    case <-ctx.Done():
        <-ch  // Wait for f to return
        return ctx.Err()
    case err := <-ch:
        return err
    }
}
```

### Routing Patterns

**Custom Router:**

```go
type Router struct {
    routes map[string]http.HandlerFunc
}

func (r *Router) Handle(pattern string, handler http.HandlerFunc) {
    r.routes[pattern] = handler
}

func (r *Router) ServeHTTP(w http.ResponseWriter, req *http.Request) {
    if handler, ok := r.routes[req.URL.Path]; ok {
        handler(w, req)
    } else {
        http.NotFound(w, req)
    }
}
```

**RESTful API Structure:**

```go
// GET /api/users
func listUsers(w http.ResponseWriter, r *http.Request) { /* ... */ }

// GET /api/users/:id
func getUser(w http.ResponseWriter, r *http.Request) { /* ... */ }

// POST /api/users
func createUser(w http.ResponseWriter, r *http.Request) { /* ... */ }

// PUT /api/users/:id
func updateUser(w http.ResponseWriter, r *http.Request) { /* ... */ }

// DELETE /api/users/:id
func deleteUser(w http.ResponseWriter, r *http.Request) { /* ... */ }
```

## Concurrency Patterns

### 1. Pipeline Pattern

Pipelines process data through multiple stages connected by channels.

**Generator Stage:**

```go
func gen(nums ...int) <-chan int {
    out := make(chan int)
    go func() {
        for _, n := range nums {
            out <- n
        }
        close(out)
    }()
    return out
}
```

**Processing Stage:**

```go
func sq(in <-chan int) <-chan int {
    out := make(chan int)
    go func() {
        for n := range in {
            out <- n * n
        }
        close(out)
    }()
    return out
}
```

**Pipeline Usage:**

```go
func main() {
    // Set up pipeline
    c := gen(2, 3)
    out := sq(c)

    // Consume output
    for n := range out {
        fmt.Println(n)  // 4 then 9
    }
}
```

**Buffered Generator (No Goroutine Needed):**

```go
func gen(nums ...int) <-chan int {
    out := make(chan int, len(nums))
    for _, n := range nums {
        out <- n
    }
    close(out)
    return out
}
```

### 2. Fan-Out/Fan-In Pattern

Distribute work across multiple workers and merge results.

**Fan-Out: Multiple Workers:**

```go
func main() {
    in := gen(2, 3, 4, 5)

    // Fan out: distribute work across two goroutines
    c1 := sq(in)
    c2 := sq(in)

    // Fan in: merge results
    for n := range merge(c1, c2) {
        fmt.Println(n)
    }
}
```

**Merge Function (Fan-In):**

```go
func merge(cs ...<-chan int) <-chan int {
    var wg sync.WaitGroup
    out := make(chan int)

    // Start output goroutine for each input channel
    output := func(c <-chan int) {
        for n := range c {
            out <- n
        }
        wg.Done()
    }

    wg.Add(len(cs))
    for _, c := range cs {
        go output(c)
    }

    // Close out once all outputs are done
    go func() {
        wg.Wait()
        close(out)
    }()
    return out
}
```

### 3. Explicit Cancellation Pattern

**Cancellation with Done Channel:**

```go
func sq(done <-chan struct{}, in <-chan int) <-chan int {
    out := make(chan int)
    go func() {
        defer close(out)
        for n := range in {
            select {
            case out <- n * n:
            case <-done:
                return
            }
        }
    }()
    return out
}
```

**Broadcasting Cancellation:**

```go
func main() {
    done := make(chan struct{})
    defer close(done)  // Broadcast to all goroutines

    in := gen(done, 2, 3, 4)
    c1 := sq(done, in)
    c2 := sq(done, in)

    // Process subset of results
    out := merge(done, c1, c2)
    fmt.Println(<-out)

    // done closed on return, canceling all pipeline stages
}
```

**Merge with Cancellation:**

```go
func merge(done <-chan struct{}, cs ...<-chan int) <-chan int {
    var wg sync.WaitGroup
    out := make(chan int)

    output := func(c <-chan int) {
        defer wg.Done()
        for n := range c {
            select {
            case out <- n:
            case <-done:
                return
            }
        }
    }

    wg.Add(len(cs))
    for _, c := range cs {
        go output(c)
    }

    go func() {
        wg.Wait()
        close(out)
    }()
    return out
}
```

### 4. Worker Pool Pattern

**Fixed Number of Workers:**

```go
func handle(queue chan *Request) {
    for r := range queue {
        process(r)
    }
}

func Serve(clientRequests chan *Request, quit chan bool) {
    // Start handlers
    for i := 0; i < MaxOutstanding; i++ {
        go handle(clientRequests)
    }
    <-quit  // Wait to exit
}
```

**Semaphore Pattern:**

```go
var sem = make(chan int, MaxOutstanding)

func handle(r *Request) {
    sem <- 1        // Acquire
    process(r)
    <-sem           // Release
}

func Serve(queue chan *Request) {
    for req := range queue {
        go handle(req)
    }
}
```

**Limiting Goroutine Creation:**

```go
func Serve(queue chan *Request) {
    for req := range queue {
        sem <- 1  // Acquire before creating goroutine
        go func() {
            process(req)
            <-sem  // Release
        }()
    }
}
```

### 5. Query Racing Pattern

Query multiple sources and return first result:

```go
func Query(conns []Conn, query string) Result {
    ch := make(chan Result)
    for _, conn := range conns {
        go func(c Conn) {
            select {
            case ch <- c.DoQuery(query):
            default:
            }
        }(conn)
    }
    return <-ch
}
```

### 6. Parallel Processing Example

**Serial MD5 Calculation:**

```go
func MD5All(root string) (map[string][md5.Size]byte, error) {
    m := make(map[string][md5.Size]byte)
    err := filepath.Walk(root, func(path string, info os.FileInfo, err error) error {
        if err != nil {
            return err
        }
        if !info.Mode().IsRegular() {
            return nil
        }
        data, err := ioutil.ReadFile(path)
        if err != nil {
            return err
        }
        m[path] = md5.Sum(data)
        return nil
    })
    return m, err
}
```

**Parallel MD5 with Pipeline:**

```go
type result struct {
    path string
    sum  [md5.Size]byte
    err  error
}

func sumFiles(done <-chan struct{}, root string) (<-chan result, <-chan error) {
    c := make(chan result)
    errc := make(chan error, 1)

    go func() {
        defer close(c)
        err := filepath.Walk(root, func(path string, info os.FileInfo, err error) error {
            if err != nil {
                return err
            }
            if !info.Mode().IsRegular() {
                return nil
            }

            // Start goroutine for each file
            go func() {
                data, err := ioutil.ReadFile(path)
                select {
                case c <- result{path, md5.Sum(data), err}:
                case <-done:
                }
            }()

            // Check for early cancellation
            select {
            case <-done:
                return errors.New("walk canceled")
            default:
                return nil
            }
        })

        select {
        case errc <- err:
        case <-done:
        }
    }()
    return c, errc
}

func MD5All(root string) (map[string][md5.Size]byte, error) {
    done := make(chan struct{})
    defer close(done)

    c, errc := sumFiles(done, root)

    m := make(map[string][md5.Size]byte)
    for r := range c {
        if r.err != nil {
            return nil, r.err
        }
        m[r.path] = r.sum
    }

    if err := <-errc; err != nil {
        return nil, err
    }
    return m, nil
}
```

### 7. Leaky Buffer Pattern

Efficient buffer reuse:

```go
var freeList = make(chan *Buffer, 100)

func server() {
    for {
        b := <-serverChan  // Wait for work
        process(b)

        // Try to reuse buffer
        select {
        case freeList <- b:
            // Buffer on free list
        default:
            // Free list full, GC will reclaim
        }
    }
}
```

## Database Integration

### Connection Management

**Database Connection Pool:**

```go
import "database/sql"

func initDB(dataSourceName string) (*sql.DB, error) {
    db, err := sql.Open("postgres", dataSourceName)
    if err != nil {
        return nil, err
    }

    // Configure connection pool
    db.SetMaxOpenConns(25)
    db.SetMaxIdleConns(5)
    db.SetConnMaxLifetime(5 * time.Minute)
    db.SetConnMaxIdleTime(10 * time.Minute)

    // Verify connection
    if err := db.Ping(); err != nil {
        return nil, err
    }

    return db, nil
}
```

### Query Patterns

**Single Row Query:**

```go
func getUser(db *sql.DB, userID int) (*User, error) {
    user := &User{}
    err := db.QueryRow(
        "SELECT id, name, email FROM users WHERE id = $1",
        userID,
    ).Scan(&user.ID, &user.Name, &user.Email)

    if err == sql.ErrNoRows {
        return nil, fmt.Errorf("user not found")
    }
    if err != nil {
        return nil, err
    }

    return user, nil
}
```

**Multiple Row Query:**

```go
func listUsers(db *sql.DB) ([]*User, error) {
    rows, err := db.Query("SELECT id, name, email FROM users")
    if err != nil {
        return nil, err
    }
    defer rows.Close()

    var users []*User
    for rows.Next() {
        user := &User{}
        if err := rows.Scan(&user.ID, &user.Name, &user.Email); err != nil {
            return nil, err
        }
        users = append(users, user)
    }

    if err := rows.Err(); err != nil {
        return nil, err
    }

    return users, nil
}
```

**Insert/Update with Context:**

```go
func createUser(ctx context.Context, db *sql.DB, user *User) error {
    query := "INSERT INTO users (name, email) VALUES ($1, $2) RETURNING id"
    err := db.QueryRowContext(ctx, query, user.Name, user.Email).Scan(&user.ID)
    return err
}
```

### Transaction Handling

```go
func transferFunds(ctx context.Context, db *sql.DB, from, to int, amount decimal.Decimal) error {
    tx, err := db.BeginTx(ctx, nil)
    if err != nil {
        return err
    }
    defer tx.Rollback()  // Rollback if not committed

    // Debit from account
    _, err = tx.ExecContext(ctx,
        "UPDATE accounts SET balance = balance - $1 WHERE id = $2",
        amount, from)
    if err != nil {
        return err
    }

    // Credit to account
    _, err = tx.ExecContext(ctx,
        "UPDATE accounts SET balance = balance + $1 WHERE id = $2",
        amount, to)
    if err != nil {
        return err
    }

    return tx.Commit()
}
```

### Prepared Statements

```go
func insertUsers(db *sql.DB, users []*User) error {
    stmt, err := db.Prepare("INSERT INTO users (name, email) VALUES ($1, $2)")
    if err != nil {
        return err
    }
    defer stmt.Close()

    for _, user := range users {
        _, err := stmt.Exec(user.Name, user.Email)
        if err != nil {
            return err
        }
    }

    return nil
}
```

## Error Handling

### Custom Error Types

```go
type ValidationError struct {
    Field string
    Message string
}

func (e *ValidationError) Error() string {
    return fmt.Sprintf("%s: %s", e.Field, e.Message)
}

// Usage
if email == "" {
    return &ValidationError{Field: "email", Message: "required"}
}
```

### Error Wrapping

```go
import "fmt"

func processData(data []byte) error {
    err := validateData(data)
    if err != nil {
        return fmt.Errorf("process data: %w", err)
    }
    return nil
}

// Unwrapping
if errors.Is(err, ErrValidation) {
    // Handle validation error
}

if errors.As(err, &validationErr) {
    // Access ValidationError fields
}
```

### Sentinel Errors

```go
var (
    ErrNotFound = errors.New("not found")
    ErrUnauthorized = errors.New("unauthorized")
    ErrInvalidInput = errors.New("invalid input")
)

// Usage
if errors.Is(err, ErrNotFound) {
    http.Error(w, "Resource not found", http.StatusNotFound)
}
```

## Testing

### Unit Tests

```go
func TestGetUser(t *testing.T) {
    db := setupTestDB(t)
    defer db.Close()

    user, err := getUser(db, 1)
    if err != nil {
        t.Fatalf("getUser failed: %v", err)
    }

    if user.Name != "John Doe" {
        t.Errorf("expected name John Doe, got %s", user.Name)
    }
}
```

### Table-Driven Tests

```go
func TestValidateEmail(t *testing.T) {
    tests := []struct {
        name    string
        email   string
        wantErr bool
    }{
        {"valid email", "[email protected]", false},
        {"missing @", "userexample.com", true},
        {"empty string", "", true},
        {"missing domain", "user@", true},
    }

    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            err := validateEmail(tt.email)
            if (err != nil) != tt.wantErr {
                t.Errorf("validateEmail(%q) error = %v, wantErr %v",
                    tt.email, err, tt.wantErr)
            }
        })
    }
}
```

### Benchmarks

```go
func BenchmarkConcurrentMap(b *testing.B) {
    m := make(map[string]int)
    var mu sync.Mutex

    b.RunParallel(func(pb *testing.PB) {
        for pb.Next() {
            mu.Lock()
            m["key"]++
            mu.Unlock()
        }
    })
}
```

### HTTP Handler Testing

```go
func TestHandler(t *testing.T) {
    req := httptest.NewRequest("GET", "/api/users", nil)
    w := httptest.NewRecorder()

    handler(w, req)

    resp := w.Result()
    if resp.StatusCode != http.StatusOK {
        t.Errorf("expected status 200, got %d", resp.StatusCode)
    }

    body, _ := ioutil.ReadAll(resp.Body)
    // Assert body content
}
```

## Production Patterns

### Graceful Shutdown

```go
func main() {
    srv := &http.Server{
        Addr:    ":8080",
        Handler: router,
    }

    // Start server in goroutine
    go func() {
        if err := srv.ListenAndServe(); err != nil && err != http.ErrServerClosed {
            log.Fatalf("listen: %s\n", err)
        }
    }()

    // Wait for interrupt signal
    quit := make(chan os.Signal, 1)
    signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
    <-quit
    log.Println("Shutting down server...")

    // Graceful shutdown with timeout
    ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
    defer cancel()

    if err := srv.Shutdown(ctx); err != nil {
        log.Fatal("Server forced to shutdown:", err)
    }

    log.Println("Server exited")
}
```

### Configuration Management

```go
type Config struct {
    ServerPort  int           `env:"PORT" envDefault:"8080"`
    DBHost      string        `env:"DB_HOST" envDefault:"localhost"`
    DBPort      int           `env:"DB_PORT" envDefault:"5432"`
    LogLevel    string        `env:"LOG_LEVEL" envDefault:"info"`
    Timeout     time.Duration `env:"TIMEOUT" envDefault:"30s"`
}

func loadConfig() (*Config, error) {
    cfg := &Config{}
    if err := env.Parse(cfg); err != nil {
        return nil, err
    }
    return cfg, nil
}
```

### Structured Logging

```go
import "log/slog"

func setupLogger() *slog.Logger {
    return slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
        Level: slog.LevelInfo,
    }))
}

func handler(w http.ResponseWriter, r *http.Request) {
    logger := slog.With(
        "method", r.Method,
        "path", r.URL.Path,
        "remote", r.RemoteAddr,
    )

    logger.Info("handling request")

    // Process request

    logger.Info("request completed", "status", 200)
}
```

### Health Checks

```go
func healthHandler(db *sql.DB) http.HandlerFunc {
    return func(w http.ResponseWriter, r *http.Request) {
        // Check database
        if err := db.Ping(); err != nil {
            w.WriteHeader(http.StatusServiceUnavailable)
            json.NewEncoder(w).Encode(map[string]string{
                "status": "unhealthy",
                "error": err.Error(),
            })
            return
        }

        // Check other dependencies...

        w.WriteHeader(http.StatusOK)
        json.NewEncoder(w).Encode(map[string]string{
            "status": "healthy",
        })
    }
}
```

### Rate Limiting

```go
import "golang.org/x/time/rate"

func rateLimitMiddleware(limiter *rate.Limiter) func(http.Handler) http.Handler {
    return func(next http.Handler) http.Handler {
        return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
            if !limiter.Allow() {
                http.Error(w, "Too Many Requests", http.StatusTooManyRequests)
                return
            }
            next.ServeHTTP(w, r)
        })
    }
}

// Usage
limiter := rate.NewLimiter(rate.Limit(10), 20)  // 10 req/sec, burst 20
handler := rateLimitMiddleware(limiter)(apiHandler)
```

### Panic Recovery

```go
func safelyDo(work *Work) {
    defer func() {
        if err := recover(); err != nil {
            log.Println("work failed:", err)
        }
    }()
    do(work)
}

func server(workChan <-chan *Work) {
    for work := range workChan {
        go safelyDo(work)
    }
}
```

## Microservices Patterns

### Service Structure

```go
type UserService struct {
    db     *sql.DB
    cache  *redis.Client
    logger *slog.Logger
}

func NewUserService(db *sql.DB, cache *redis.Client, logger *slog.Logger) *UserService {
    return &UserService{
        db:     db,
        cache:  cache,
        logger: logger,
    }
}

func (s *UserService) GetUser(ctx context.Context, userID string) (*User, error) {
    // Check cache first
    if user, err := s.getFromCache(ctx, userID); err == nil {
        return user, nil
    }

    // Query database
    user, err := s.getFromDB(ctx, userID)
    if err != nil {
        return nil, err
    }

    // Update cache
    go s.updateCache(context.Background(), user)

    return user, nil
}
```

### gRPC Service

```go
type server struct {
    pb.UnimplementedUserServiceServer
    db *sql.DB
}

func (s *server) GetUser(ctx context.Context, req *pb.GetUserRequest) (*pb.User, error) {
    user := &pb.User{}
    err := s.db.QueryRowContext(ctx,
        "SELECT id, name, email FROM users WHERE id = $1",
        req.GetId(),
    ).Scan(&user.Id, &user.Name, &user.Email)

    if err != nil {
        return nil, status.Errorf(codes.NotFound, "user not found")
    }

    return user, nil
}
```

### Service Discovery

```go
type ServiceRegistry struct {
    services map[string][]string
    mu       sync.RWMutex
}

func (r *ServiceRegistry) Register(name, addr string) {
    r.mu.Lock()
    defer r.mu.Unlock()
    r.services[name] = append(r.services[name], addr)
}

func (r *ServiceRegistry) Discover(name string) (string, error) {
    r.mu.RLock()
    defer r.mu.RUnlock()

    addrs := r.services[name]
    if len(addrs) == 0 {
        return "", fmt.Errorf("service %s not found", name)
    }

    // Simple round-robin
    return addrs[rand.Intn(len(addrs))], nil
}
```

### Circuit Breaker

```go
type CircuitBreaker struct {
    maxFailures int
    timeout     time.Duration
    failures    int
    lastFailure time.Time
    state       string  // closed, open, half-open
    mu          sync.Mutex
}

func (cb *CircuitBreaker) Call(fn func() error) error {
    cb.mu.Lock()

    if cb.state == "open" {
        if time.Since(cb.lastFailure) > cb.timeout {
            cb.state = "half-open"
        } else {
            cb.mu.Unlock()
            return errors.New("circuit breaker open")
        }
    }

    cb.mu.Unlock()

    err := fn()

    cb.mu.Lock()
    defer cb.mu.Unlock()

    if err != nil {
        cb.failures++
        cb.lastFailure = time.Now()
        if cb.failures >= cb.maxFailures {
            cb.state = "open"
        }
        return err
    }

    cb.failures = 0
    cb.state = "closed"
    return nil
}
```

## Best Practices

### 1. Goroutine Management

- Always consider goroutine lifecycle and cleanup
- Use contexts for cancellation propagation
- Avoid goroutine leaks by ensuring all goroutines can exit
- Be cautious with closures in loops - pass values explicitly

**Anti-pattern:**
```go
for _, v := range values {
    go func() {
        fmt.Println(v)  // All goroutines share same v
    }()
}
```

**Correct:**
```go
for _, v := range values {
    go func(val string) {
        fmt.Println(val)  // Each goroutine gets its own copy
    }(v)
}
```

### 2. Channel Best Practices

- Close channels from sender, not receiver
- Use buffered channels to prevent goroutine leaks
- Consider using `select` with `default` for non-blocking operations
- Remember: sending on closed channel panics, receiving returns zero value

### 3. Error Handling

- Return errors, don't panic (except for truly exceptional cases)
- Wrap errors with context using `fmt.Errorf("%w", err)`
- Use custom error types for programmatic handling
- Log errors with sufficient context

### 4. Performance

- Use `sync.Pool` for frequently allocated objects
- Profile before optimizing: `go test -bench . -cpuprofile=cpu.prof`
- Consider `sync.Map` for concurrent map access patterns
- Use buffered channels for known capacity
- Avoid unnecessary allocations in hot paths

### 5. Code Organization

```
project/
├── cmd/
│   └── server/
│       └── main.go          # Application entry point
├── internal/
│   ├── api/                 # HTTP handlers
│   ├── service/             # Business logic
│   ├── repository/          # Data access
│   └── middleware/          # HTTP middleware
├── pkg/
│   └── utils/               # Public utilities
├── migrations/              # Database migrations
├── config/                  # Configuration files
└── docker/                  # Docker files
```

### 6. Security

- Validate all inputs
- Use prepared statements for SQL queries
- Implement rate limiting
- Use HTTPS in production
- Sanitize error messages sent to clients
- Use context timeouts to prevent resource exhaustion
- Implement proper authentication and authorization

### 7. Testing

- Write table-driven tests
- Use `t.Helper()` for test helper functions
- Mock external dependencies
- Use `httptest` for HTTP handler testing
- Write benchmarks for performance-critical code
- Aim for >80% test coverage on business logic

## Common Pitfalls

### 1. Race Conditions

**Problem:**
```go
var service map[string]net.Addr

func RegisterService(name string, addr net.Addr) {
    service[name] = addr  // RACE CONDITION
}

func LookupService(name string) net.Addr {
    return service[name]  // RACE CONDITION
}
```

**Solution:**
```go
var (
    service   map[string]net.Addr
    serviceMu sync.Mutex
)

func RegisterService(name string, addr net.Addr) {
    serviceMu.Lock()
    defer serviceMu.Unlock()
    service[name] = addr
}
```

### 2. Goroutine Leaks

**Problem:**
```go
func process() {
    ch := make(chan int)
    go func() {
        ch <- expensive()  // Blocks forever if no receiver
    }()
    // Returns without reading from ch
}
```

**Solution:**
```go
func process() {
    ch := make(chan int, 1)  // Buffered channel
    go func() {
        ch <- expensive()  // Won't block
    }()
}
```

### 3. Not Closing Channels

Receivers need to know when no more values are coming:

```go
func gen(nums ...int) <-chan int {
    out := make(chan int)
    go func() {
        for _, n := range nums {
            out <- n
        }
        close(out)  // IMPORTANT: close when done
    }()
    return out
}
```

### 4. Blocking on Unbuffered Channels

```go
// This will deadlock
ch := make(chan int)
ch <- 1  // Blocks forever - no receiver
v := <-ch
```

Use buffered channels or separate goroutines.

### 5. Unsynchronized Channel Operations

```go
c := make(chan struct{})

// RACE CONDITION
go func() { c <- struct{}{} }()
close(c)
```

Ensure happens-before relationship with proper synchronization.

## Resources and References

### Official Documentation
- Go Documentation: https://go.dev/doc/
- Effective Go: https://go.dev/doc/effective_go
- Go Blog: https://go.dev/blog/
- Go by Example: https://gobyexample.com/

### Concurrency Resources
- Go Concurrency Patterns: https://go.dev/blog/pipelines
- Context Package: https://go.dev/blog/context
- Share Memory By Communicating: https://go.dev/blog/codelab-share

### Standard Library
- net/http: https://pkg.go.dev/net/http
- database/sql: https://pkg.go.dev/database/sql
- context: https://pkg.go.dev/context
- sync: https://pkg.go.dev/sync

### Tools
- Race Detector: `go test -race`
- Profiler: `go tool pprof`
- Benchmarking: `go test -bench`
- Static Analysis: `go vet`, `staticcheck`

---

**Skill Version**: 1.0.0
**Last Updated**: October 2025
**Skill Category**: Backend Development, Systems Programming, Concurrent Programming
**Prerequisites**: Basic programming knowledge, understanding of HTTP, familiarity with command line
**Recommended Next Skills**: docker-deployment, kubernetes-orchestration, grpc-microservices

Overview

This skill is a complete guide for Go backend development covering concurrency, web servers, database integration, microservices, and production deployment. It focuses on practical patterns—goroutines, channels, context, pipelines, middleware, and worker pools—to build scalable, high-performance services. The content helps engineers move from core concepts to deployable, maintainable Go backends.

How this skill works

The skill inspects and explains core concurrency primitives (goroutines, channels, select, WaitGroup, mutexes) and request-scoped control via context. It demonstrates common server patterns: HTTP handlers, middleware, routing, WebSocket and connection handling. It also profiles concurrency patterns (pipeline, fan-out/fan-in, worker pools) and cancellation strategies for robust, cancelable workflows. Examples show integration points for databases, gRPC/microservices, and production deployment patterns.

When to use it

  • Building high-performance HTTP APIs or gRPC services
  • Implementing concurrent data processing pipelines or worker pools
  • Creating microservices for cloud-native, containerized deployment
  • Adding graceful cancellation, timeouts, and request-scoped values with context
  • Designing real-time systems (WebSockets, streaming) with high throughput

Best practices

  • Pass context.Context as the first parameter and propagate it through call chains
  • Prefer channels and message passing for coordination; use mutexes only when shared state is necessary
  • Defer cancel() immediately after creating cancelable contexts to avoid leaks
  • Use select with context.Done() to implement timeouts and cancellation robustly
  • Use WaitGroup to coordinate goroutines and close channels from the owner to avoid races
  • Keep HTTP handlers thin: validate input, call services that accept context, and avoid long-running work on the request goroutine

Example use cases

  • Concurrent API server handling thousands of connections with per-request cancellation
  • Fan-out/fan-in data processing pipeline for ETL or stream transformations
  • Worker pool pattern for background jobs, retries, or rate-limited processing
  • Microservice exposing gRPC endpoints with context-aware database queries and tracing
  • WebSocket server broadcasting real-time updates using goroutines and channels

FAQ

When should I use channels vs mutexes?

Use channels to model communication and pipeline stages; use mutexes when multiple goroutines must access shared mutable state and fine-grained locking improves performance.

How do I cancel long-running tasks from an HTTP handler?

Create a context derived from the request (req.Context()), pass it to downstream calls, and select on ctx.Done() inside long-running operations to stop work promptly.