home / skills / intellectronica / agent-skills / ultrathink
This skill displays colorful ANSI art spelling ultrathink when invoked, bringing a playful visual flourish to the conversation.
npx playbooks add skill intellectronica/agent-skills --skill ultrathinkReview the files below or copy the command above to add this skill to your agents.
---
name: ultrathink
description: Display colorful ANSI art of the word "ultrathink". Use when the user says "ultrathink" or invokes /ultrathink.
---
# Ultrathink
When this skill is invoked, run this Bash command to display colourful ANSI art:
```bash
printf '\n \033[1;31m╦ ╦\033[1;33m╦ \033[1;32m╔╦╗\033[1;36m╦═╗\033[1;34m╔═╗\033[1;35m╔╦╗\033[1;31m╦ ╦\033[1;33m╦\033[1;32m╔╗╔\033[1;36m╦╔═\033[0m\n \033[1;31m║ ║\033[1;33m║ \033[1;32m║ \033[1;36m╠╦╝\033[1;34m╠═╣\033[1;35m ║ \033[1;31m╠═╣\033[1;33m║\033[1;32m║║║\033[1;36m╠╩╗\033[0m\n \033[1;31m╚═╝\033[1;33m╩═╝\033[1;32m ╩ \033[1;36m╩╚═\033[1;34m╩ ╩\033[1;35m ╩ \033[1;31m╩ ╩\033[1;33m╩\033[1;32m╝╚╝\033[1;36m╩ ╩\033[0m\n\n'
```
Do not add any other output or commentary.
This skill displays colorful ANSI art that spells the word "ultrathink" in a bold, multi-color ASCII style. It triggers when a user types the keyword "ultrathink" or invokes the /ultrathink command. The output is pure terminal-friendly ANSI escape sequences intended for shells and terminal emulators that support color. It is focused solely on producing the decorative banner without additional commentary.
When invoked, the skill prints a block of text containing ANSI escape codes to the standard output. Terminal emulators interpret those codes and render the multi-colored ASCII banner for the word "ultrathink." The skill does not accept parameters and does not produce any other output beyond the banner. It is lightweight and runs instantly in environments that support ANSI colors.
Will the banner work in all terminals?
Most modern terminal emulators support ANSI color sequences; however, some minimal or remote consoles may not render colors correctly.
Can I change the colors or text?
The skill outputs a fixed ANSI sequence. To change colors or text, modify the underlying escape codes or replace the banner string in the skill implementation.