home / skills / ed3dai / ed3d-plugins / test-driven-development

This skill guides you through test-driven development, ensuring you write a failing test first and implement minimal code to pass.

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---
name: test-driven-development
description: Use when implementing any feature or bugfix, before writing implementation code - write the test first, watch it fail, write minimal code to pass; ensures tests actually verify behavior by requiring failure first
user-invocable: false
---

# Test-Driven Development (TDD)

## Overview

Write the test first. Watch it fail. Write minimal code to pass.

**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.

**Violating the letter of the rules is violating the spirit of the rules.**

## When to Use

**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes

**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files

Thinking "skip TDD just this once"? Stop. That's rationalization.

## The Iron Law

```
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
```

Write code before the test? Delete it. Start over.

**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete

Implement fresh from tests. Period.

## Red-Green-Refactor

```dot
digraph tdd_cycle {
    rankdir=LR;
    red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
    verify_red [label="Verify fails\ncorrectly", shape=diamond];
    green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
    verify_green [label="Verify passes\nAll green", shape=diamond];
    refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
    next [label="Next", shape=ellipse];

    red -> verify_red;
    verify_red -> green [label="yes"];
    verify_red -> red [label="wrong\nfailure"];
    green -> verify_green;
    verify_green -> refactor [label="yes"];
    verify_green -> green [label="no"];
    refactor -> verify_green [label="stay\ngreen"];
    verify_green -> next;
    next -> red;
}
```

### RED - Write Failing Test

Write one minimal test showing what should happen.

<Good>
```typescript
test('retries failed operations 3 times', async () => {
  let attempts = 0;
  const operation = () => {
    attempts++;
    if (attempts < 3) throw new Error('fail');
    return 'success';
  };

  const result = await retryOperation(operation);

  expect(result).toBe('success');
  expect(attempts).toBe(3);
});
```
Clear name, tests real behavior, one thing
</Good>

<Bad>
```typescript
test('retry works', async () => {
  const mock = jest.fn()
    .mockRejectedValueOnce(new Error())
    .mockRejectedValueOnce(new Error())
    .mockResolvedValueOnce('success');
  await retryOperation(mock);
  expect(mock).toHaveBeenCalledTimes(3);
});
```
Vague name, tests mock not code
</Bad>

**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)

### Verify RED - Watch It Fail

**MANDATORY. Never skip.**

```bash
npm test path/to/test.test.ts
```

Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)

**Test passes?** You're testing existing behavior. Fix test.

**Test errors?** Fix error, re-run until it fails correctly.

### GREEN - Minimal Code

Write simplest code to pass the test.

<Good>
```typescript
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
  for (let i = 0; i < 3; i++) {
    try {
      return await fn();
    } catch (e) {
      if (i === 2) throw e;
    }
  }
  throw new Error('unreachable');
}
```
Just enough to pass
</Good>

<Bad>
```typescript
async function retryOperation<T>(
  fn: () => Promise<T>,
  options?: {
    maxRetries?: number;
    backoff?: 'linear' | 'exponential';
    onRetry?: (attempt: number) => void;
  }
): Promise<T> {
  // YAGNI
}
```
Over-engineered
</Bad>

Don't add features, refactor other code, or "improve" beyond the test.

### Verify GREEN - Watch It Pass

**MANDATORY.**

```bash
npm test path/to/test.test.ts
```

Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)

**Test fails?** Fix code, not test.

**Other tests fail?** Fix now.

### REFACTOR - Clean Up

After green only:
- Remove duplication
- Improve names
- Extract helpers

Keep tests green. Don't add behavior.

### Repeat

Next failing test for next feature.

## Good Tests

| Quality | Good | Bad |
|---------|------|-----|
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
| **Clear** | Name describes behavior | `test('test1')` |
| **Shows intent** | Demonstrates desired API | Obscures what code should do |

## Why Order Matters

**"I'll write tests after to verify it works"**

Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug

Test-first forces you to see the test fail, proving it actually tests something.

**"I already manually tested all the edge cases"**

Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive

Automated tests are systematic. They run the same way every time.

**"Deleting X hours of work is wasteful"**

Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)

The "waste" is keeping code you can't trust. Working code without real tests is technical debt.

**"TDD is dogmatic, being pragmatic means adapting"**

TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)

"Pragmatic" shortcuts = debugging in production = slower.

**"Tests after achieve the same goals - it's spirit not ritual"**

No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"

Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.

Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).

30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.

## Common Rationalizations

| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |

## Red Flags - STOP and Start Over

- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalizing "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."

**All of these mean: Delete code. Start over with TDD.**

## Example: Bug Fix

**Bug:** Empty email accepted

**RED**
```typescript
test('rejects empty email', async () => {
  const result = await submitForm({ email: '' });
  expect(result.error).toBe('Email required');
});
```

**Verify RED**
```bash
$ npm test
FAIL: expected 'Email required', got undefined
```

**GREEN**
```typescript
function submitForm(data: FormData) {
  if (!data.email?.trim()) {
    return { error: 'Email required' };
  }
  // ...
}
```

**Verify GREEN**
```bash
$ npm test
PASS
```

**REFACTOR**
Extract validation for multiple fields if needed.

## Verification Checklist

Before marking work complete:

- [ ] Every new function/method has a test
- [ ] Watched each test fail before implementing
- [ ] Each test failed for expected reason (feature missing, not typo)
- [ ] Wrote minimal code to pass each test
- [ ] All tests pass
- [ ] Output pristine (no errors, warnings)
- [ ] Tests use real code (mocks only if unavoidable)
- [ ] Edge cases and errors covered

Can't check all boxes? You skipped TDD. Start over.

## When Stuck

| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |

## Debugging Integration

Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.

Never fix bugs without a test.

## Final Rule

```
Production code → test exists and failed first
Otherwise → not TDD
```

No exceptions without your human partner's permission.

Overview

This skill codifies a strict Test-Driven Development (TDD) workflow to use when implementing features, fixes, or refactors. It enforces writing a failing test first, watching it fail, writing the minimal code to pass, then refactoring while keeping tests green. The goal is reliable behavior, fewer regressions, and faster, safer iterations.

How this skill works

You start by writing one minimal test that describes the desired behavior and run it to confirm it fails for the expected reason. Then implement the smallest amount of production code necessary to make that test pass, rerun tests to confirm success, and finally refactor code while keeping the test suite green. The process repeats for each distinct behavior or bug fix and treats any code written before a failing test as invalid and to be deleted.

When to use it

  • Implementing any new feature — write tests first
  • Fixing bugs — reproduce bug with a failing test before patching
  • Refactoring — add tests first to preserve behavior
  • Changing behavior or API — lock expected outcomes with tests
  • Never skip for production code; exceptions only with explicit human agreement

Best practices

  • Write one focused test per behavior with a clear name
  • Always run and confirm the test fails (not errors) before coding
  • Implement minimal code to pass a test; avoid premature features
  • After green, refactor while keeping all tests passing and clean
  • Use real code in tests; avoid mocks unless truly necessary

Example use cases

  • Add retry logic: write a test that fails until the operation retries N times
  • Fix validation: create a failing test for empty email, then implement validation
  • Refactor internal API: add tests describing behavior, then refactor safely
  • Bug regression prevention: reproduce a found bug with a failing test before fixing
  • Design API by tests: define the expected usage and behavior in tests first

FAQ

What if the test passes immediately?

If a new test passes instantly, it likely tests existing behavior or the wrong thing. Fix the test to assert the missing behavior or delete any pre-existing implementation and start the cycle again.

When are mocks acceptable?

Use mocks only when real dependencies are impractical. Prefer testing real code and refactor toward dependency injection when tests require excessive mocking.