home / skills / dylantarre / animation-principles / slow-800-1200ms
This skill helps you craft deliberate 800-1200ms animations to guide attention and elevate storytelling in UI transitions.
npx playbooks add skill dylantarre/animation-principles --skill slow-800-1200msReview the files below or copy the command above to add this skill to your agents.
---
name: slow-800-1200ms
description: Use when building deliberate motion between 800-1200ms - dramatic reveals, loading sequences, storytelling moments where users should pause and absorb
---
# Slow Animations (800-1200ms)
At 800-1200ms, animation approaches **cinematic territory**. This is deliberate, intentional motion for moments that matter. Users are expected to stop and watch.
## Disney Principles at Slow Speed
### Cinematic Application
**Squash & Stretch**: Pronounced and characterful - 25-35% deformation tells stories. Objects have weight and personality.
**Anticipation**: Full theatrical wind-up - 200-300ms preparation. The audience knows something is coming.
**Staging**: Scene composition - think in terms of camera and stage. Clear visual hierarchy with entrance order.
**Straight Ahead/Pose to Pose**: Pose to pose essential - 4-6 key poses for 1 second of motion.
**Follow Through**: Extended overlap - different elements settle at clearly different times, 200-300ms of settling.
**Slow In/Slow Out**: Dramatic curves - strong ease-in creates weight, strong ease-out creates impact.
**Arcs**: Sweeping curves - motion paths are clearly curved, visible trajectories.
**Secondary Action**: Complex layering - multiple levels of supporting action enhance primary motion.
**Timing**: 48-72 frames at 60fps. Near-film quality frame counts.
**Exaggeration**: Theatrical - push proportions and motion for emotional impact.
**Solid Drawing**: Full dimensional transforms - parallax, depth, 3D rotation.
**Appeal**: Emotional connection - slow motion creates intimacy with the interface.
## Easing Recommendations
```css
/* Dramatic, weighted motion */
transition: all 1000ms cubic-bezier(0.16, 1, 0.3, 1);
/* Graceful entrance */
transition: all 900ms cubic-bezier(0.22, 1, 0.36, 1);
/* Heavy, impactful landing */
transition: transform 1100ms cubic-bezier(0.33, 1, 0.68, 1);
/* Elastic, memorable */
transition: all 1000ms cubic-bezier(0.68, -0.6, 0.32, 1.6);
```
## Best Use Cases
- App launch sequences
- Major feature reveals
- Storytelling moments
- Error recovery animations
- Achievement unlocks
- Tutorial sequences
- First-run experiences
- Section transitions in presentations
- Loading state to content reveals
## Implementation Pattern
```css
@keyframes slowReveal {
0% {
opacity: 0;
transform: translateY(100px) scale(0.8);
}
60% {
opacity: 1;
}
100% {
transform: translateY(0) scale(1);
}
}
.slow-reveal {
animation: slowReveal 1000ms cubic-bezier(0.16, 1, 0.3, 1) forwards;
}
/* Staggered sequence */
.sequence-item {
animation: slowReveal 900ms cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
.sequence-item:nth-child(n) {
animation-delay: calc(var(--index) * 150ms);
}
```
## When NOT to Use
- Navigation between views (too slow)
- Repeated interactions (users get impatient)
- High-frequency actions
- Data-heavy interfaces
- Productivity tools
## Key Insight
Slow animations demand **attention as payment**. Only use when the moment is worth the user's time. These animations create memories, not just feedback.
This skill encapsulates design rules and concrete patterns for slow, cinematic animations between 800–1200ms. It guides designers and engineers to build deliberate motion for dramatic reveals, storytelling beats, and moments that require user attention. Use it to create weight, emotion, and memory in an interface without guessing timing or easing.
The skill inspects the intended moment and prescribes timing, easing curves, pose counts, and layering strategies for 800–1200ms motion. It recommends keyframe and transition patterns, easing presets for different emotional effects, and staging rules like stagger, overlap, and parallax to preserve cinematic clarity. It also flags anti-patterns (where slow motion would harm usability).
Will these timings work on mobile?
Yes, but test performance and perception. Use hardware-accelerated transforms, reduce motion options where OS-level motion preferences are enabled, and avoid slow motion for frequent interactions.
How to choose easing for mood?
Choose a heavy cubic-bezier with strong ease-in for weight, a softer ease for graceful entrances, and an elastic-like curve for memorable or playful reveals. Match easing to the emotion you want to convey.