home / skills / dylantarre / animation-principles / deep-dive
This skill provides comprehensive reference and practical guidance on Disney's 12 animation principles with technical depth and implementation context.
npx playbooks add skill dylantarre/animation-principles --skill deep-diveReview the files below or copy the command above to add this skill to your agents.
---
name: Animation Principles - Deep Dive
description: Use when someone needs comprehensive reference material on animation principles with technical depth and extensive context
---
# Complete Animation Principles Reference
Comprehensive technical guide to Disney's 12 principles with implementation details.
## 1. Squash and Stretch
**Definition:** Deformation of objects to show flexibility, weight, and motion.
**Technical implementation:**
- Volume must remain constant (area preserved)
- Stretch along motion path at velocity peaks
- Squash perpendicular to impact surface
- Ratio guidelines: 20-50% for cartoony, 5-15% for realistic
**Applications:** Facial expressions, body mechanics, object interactions, impact effects.
## 2. Anticipation
**Definition:** Preparatory action preceding main action.
**Technical implementation:**
- Direction opposite to main action
- Duration proportional to action magnitude
- Typical ratio: 1:3 anticipation to action frames
- Can be minimized for surprise effects
**Applications:** Jumps, throws, emotional shifts, scene transitions.
## 3. Staging
**Definition:** Presentation of idea for maximum clarity.
**Technical implementation:**
- Silhouette test: action readable as solid black shape
- Single focal point per composition
- Background contrast supports subject
- Camera angle serves story point
**Applications:** Every shot, pose choice, camera placement, lighting design.
## 4. Straight Ahead and Pose to Pose
**Definition:** Two fundamental animation approaches.
**Straight ahead:** Sequential frame creation. Organic, spontaneous, harder to control timing.
**Pose to pose:** Key poses first, breakdowns second, inbetweens last. Controlled, plannable, can feel stiff.
**Hybrid:** Keys pose-to-pose, overlapping elements straight ahead.
## 5. Follow Through and Overlapping Action
**Definition:** Continuation of motion after primary action stops.
**Technical implementation:**
- Drag: appendages trail behind main mass
- Follow through: continuation past stop point
- Overlap: different parts move at different rates
- Settle: oscillating return to rest
**Hierarchy:** Root leads, extremities follow. Heavy before light.
## 6. Slow In and Slow Out
**Definition:** Spacing variation showing acceleration/deceleration.
**Technical implementation:**
- Ease in: bunched drawings at motion start
- Ease out: bunched drawings at motion end
- Middle drawings spread apart (fast portion)
- Custom curves for specific effects (bounce, snap, drift)
## 7. Arc
**Definition:** Curved motion paths reflecting natural movement.
**Technical implementation:**
- Track motion paths for all moving elements
- Arcs created by rotation around joints
- Projectiles follow parabolic arcs
- Breaking arcs: mechanical, sudden, intentional effects
## 8. Secondary Action
**Definition:** Actions supporting primary without distracting.
**Technical implementation:**
- Subordinate timing to primary action
- Support emotional content of scene
- Add on separate pass after primary is working
- Remove if it competes for attention
## 9. Timing
**Definition:** Frame count determining speed and weight.
**Reference points:**
- 1-2 frames: instant/invisible
- 4-6 frames: fast/snappy
- 8-12 frames: normal action
- 16-24 frames: slow/heavy
- 24+ frames: very slow/deliberate
Context-dependent: same frame count reads differently based on action type.
## 10. Exaggeration
**Definition:** Amplification of reality for clarity and impact.
**Technical implementation:**
- Identify essence of action/emotion
- Push poses beyond realistic range
- Maintain internal consistency
- Style-appropriate: match project aesthetic
## 11. Solid Drawing
**Definition:** Three-dimensional form and weight in drawings.
**Technical implementation:**
- Consistent volume through motion
- Anatomical understanding (bones, muscles)
- Weight distribution and balance
- Perspective and foreshortening accuracy
## 12. Appeal
**Definition:** Compelling quality that attracts viewer attention.
**Technical implementation:**
- Clear, readable shapes
- Distinctive silhouettes
- Asymmetry in poses and design
- Appropriate complexity level (simple reads faster)
Appeals to: visual interest, emotional connection, design quality.
This skill is a comprehensive, technical reference for Disney's 12 animation principles, presented with implementation details and practical ratios. It serves animators, riggers, technical directors, and teachers who need an in-depth, actionable guide to shape believable motion, timing, and performance. The material balances artistic intent with measurable rules you can apply in shot planning and production pipelines.
The skill breaks each principle into a concise definition, technical implementation steps, and typical application areas. It provides concrete guidelines—frame ranges, squash/stretch ratios, spacing strategies, and hierarchy rules—that you can translate directly into keyframing, curve editing, or procedural rigs. Use it as a decision checklist while blocking, polishing, or reviewing animation.
How strictly should I follow the numeric ratios (frames, squash percentages)?
Treat numeric guidelines as starting points. Adapt ratios and frame counts to your character’s style and the story need; the numbers help maintain consistency and communicate intent across the team.
When is it better to use straight-ahead instead of pose-to-pose?
Use straight-ahead for fluid, unpredictable motion (fluidity, cloth, secondary passes). Use pose-to-pose for primary story beats where timing and silhouette clarity are critical. Combine both: keys for structure, straight-ahead for overlapping elements.