home / skills / bdambrosio / cognitive_workbench / mc-stop
This skill instantly halts all movement and cancels embodied motion, enabling rapid safety interrupts and reflection pauses.
npx playbooks add skill bdambrosio/cognitive_workbench --skill mc-stopReview the files below or copy the command above to add this skill to your agents.
---
name: mc-stop
type: python
description: "Stop all movement - cancel embodied motion. Critical for safety, interrupts, reflection pauses"
---
# Minecraft Stop Tool
Stops all movement and cancels embodied motion. Critical safety tool for interrupts and reflection pauses.
## Purpose
Movement cancellation for safety, emergency stops, interrupt handling, and reflection pauses. Immediately halts all ongoing movement operations.
## Input
- `value`: Ignored
## Output
Returns uniform_return format with:
- `value`: Text summary (acknowledgement message)
- `data`: Structured data dict (machine-readable). Key fields:
- `success`: Boolean
## Behavior & Performance
- Immediately stops all movement
- Cancels ongoing movement operations
- Critical for safety and emergency stops
## Guidelines
- Use for emergency stops and safety interrupts
- Use before reflection pauses and replanning
- Use to cancel unintended movement
- Critical safety tool - use liberally when uncertain
## Usage Examples
Stop all movement:
```json
{"type":"mc-stop","out":"$stop"}
```
This skill stops all movement and cancels any embodied motion immediately. It is designed as a critical safety tool for emergency stops, interrupts, and reflection pauses. Use it whenever motion must be halted without delay to prevent harm or to allow safe replanning.
When invoked, the skill issues an immediate stop command to the motion controller and cancels any queued or ongoing movement operations. It returns a machine-readable result with a boolean success flag and a short acknowledgement message. The input is ignored; the call is treated as an unconditional interrupt.
Does this skill require parameters?
No. The input value is ignored; the skill acts as an unconditional stop.
What does the skill return?
It returns a structured result with an acknowledgement message and a data object containing success:true/false.