Unity-MCP is a bridge that enables AI assistants to interact with Unity game environments through the Model Context Protocol (MCP). It allows for AI-assisted game development, automated testing, scene analysis, and runtime debugging by providing a standardized interface between AI systems and Unity.
Before installing Unity-MCP, ensure you have:
Follow these steps to install Unity-MCP:
Clone the repository:
git clone https://github.com/TSavo/Unity-MCP.git
cd Unity-MCP
Install dependencies:
npm install
Build the project:
npm run build
Start the MCP STDIO client:
npm start
You can verify your installation by running the tests:
# Run all tests
npm test
# Run only unit tests
npm run test:unit
# Run only e2e tests
npm run test:e2e
# Run tests with a specific pattern
npm test -- --testNamePattern="should return the server manifest"
Unity-MCP uses a simplified architecture:
The system uses AILogger for persistence, allowing commands to be sent to Unity and results to be stored for later retrieval.
To connect Unity-MCP to an AI assistant, create an MCP configuration file:
{
"mcpServers": {
"unity-ai-bridge": {
"url": "http://localhost:8080/sse"
}
}
}
Place this file in the appropriate location for your AI assistant (e.g., the Claude Desktop app's configuration directory).
Unity-MCP provides several tools for interacting with Unity:
You can execute C# code in Unity using the execute_code tool:
{
"jsonrpc": "2.0",
"id": 1,
"method": "tools/call",
"params": {
"name": "execute_code",
"arguments": {
"code": "Debug.Log(\"Hello from Unity!\"); return GameObject.FindObjectsOfType<GameObject>().Length;",
"timeout": 5000
}
}
}
{
"jsonrpc": "2.0",
"id": 1,
"result": {
"content": [
{
"type": "text",
"text": "{\"status\":\"success\",\"logName\":\"unity-execute-1712534400000\",\"result\":{\"success\":true,\"result\":42,\"logs\":[\"Hello from Unity!\"],\"executionTime\":123}}"
}
]
}
}
The query tool allows accessing Unity objects using dot notation:
{
"jsonrpc": "2.0",
"id": 2,
"method": "tools/call",
"params": {
"name": "query",
"arguments": {
"query": "Camera.main.transform.position",
"timeout": 5000
}
}
}
{
"jsonrpc": "2.0",
"id": 2,
"result": {
"content": [
{
"type": "text",
"text": "{\"status\":\"success\",\"logName\":\"unity-query-1712534400000\",\"result\":{\"success\":true,\"result\":{\"x\":0,\"y\":1,\"z\":-10},\"executionTime\":45}}"
}
]
}
}
Once set up, you can instruct your AI assistant to perform Unity tasks such as:
GameObject.Find("Player").transform.position = new Vector3(0, 1, 0);
Unity-MCP offers several deployment options:
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "unity-ai-bridge" '{"url":"http://localhost:8080/sse"}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json
file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json
file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json
file will be opened and you can add your server like this:
{
"mcpServers": {
"unity-ai-bridge": {
"url": "http://localhost:8080/sse"
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json
file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
~/.config/Claude/claude_desktop_config.json
2. Add this to your configuration file:
{
"mcpServers": {
"unity-ai-bridge": {
"url": "http://localhost:8080/sse"
}
}
}
3. Restart Claude Desktop for the changes to take effect