The Game Asset Generator is an MCP server that allows you to create 2D and 3D game assets using AI models from Hugging Face Spaces. It enables game developers to rapidly generate pixel art, sprites, and 3D models from text prompts through a simple interface.
Clone the repository and install dependencies:
git clone https://github.com/yourusername/game-asset-mcp.git
cd game-asset-mcp
npm install
Create environment configuration:
cp .env.example .env
Configure your environment variables:
Edit the .env
file and add:
HF_TOKEN=your_huggingface_token
MODEL_SPACE=your-username/InstantMesh
Note: For 3D model generation, you must duplicate one of these Hugging Face spaces to your account:
Start the server:
npm start
The server supports two main commands:
Generate 2D assets:
generate_2d_asset prompt:"pixel art sword"
Generate 3D assets:
generate_3d_asset prompt:"isometric 3D castle"
To use with Claude Desktop:
Edit Claude's configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
Add the server configuration:
{
"mcpServers": {
"game-asset-generator": {
"command": "node",
"args": ["/full/path/to/game-asset-mcp/src/index.js"]
}
}
}
Restart Claude Desktop
Type commands directly in Claude's interface
HF_TOKEN
: Your Hugging Face API tokenMODEL_SPACE
: Your duplicated 3D model space (e.g., your-username/InstantMesh
)Variable | Description | Valid Range/Default |
---|---|---|
MODEL_3D_STEPS |
Inference steps | Varies by space |
MODEL_3D_GUIDANCE_SCALE |
Prompt following strength | 0.0-100.0 (default: 5.0-5.5) |
MODEL_3D_OCTREE_RESOLUTION |
3D model detail level | Varies by space |
MODEL_3D_SEED |
Randomness control | 0-10000000 |
MODEL_3D_REMOVE_BACKGROUND |
Remove image background | true /false (default: true ) |
MODEL_3D_TURBO_MODE |
Generation speed (Hunyuan3D-2mini-Turbo only) | Turbo , Fast , Standard |
PORT
: Server port for SSE transport (default: 3000)Custom working directory:
node src/index.js /path/to/directory
Enable SSE transport (for remote connections):
node src/index.js --sse
Enable HTTPS (requires SSL certificates):
node src/index.js --sse --https
HF_TOKEN
and MODEL_SPACE
in .env
node --version
)tail -f ./logs/server.log
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "game-asset-generator" '{"command":"node","args":["/full/path/to/game-asset-mcp/src/index.js"]}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json
file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json
file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json
file will be opened and you can add your server like this:
{
"mcpServers": {
"game-asset-generator": {
"command": "node",
"args": [
"/full/path/to/game-asset-mcp/src/index.js"
]
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json
file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
~/.config/Claude/claude_desktop_config.json
2. Add this to your configuration file:
{
"mcpServers": {
"game-asset-generator": {
"command": "node",
"args": [
"/full/path/to/game-asset-mcp/src/index.js"
]
}
}
}
3. Restart Claude Desktop for the changes to take effect