MCP for Unity is a bridge that allows AI assistants like Claude or Cursor to interact directly with your Unity Editor. Through this local Model Context Protocol (MCP) server, you can instruct LLMs to perform various Unity tasks including managing assets, controlling scenes, editing scripts, and automating workflows using natural language.
# macOS / Linux
curl -LsSf https://astral.sh/uv/install.sh | sh
# Windows (PowerShell)
winget install Astral.Sh.Uv
Window > Package Manager
+
-> Add package from git URL...
https://github.com/CoplayDev/unity-mcp.git?path=/UnityMcpBridge
Add
openupm add com.coplaydev.unity-mcp
Option A: Auto-Setup (Recommended)
Window > MCP for Unity
Auto-Setup
Option B: Manual Configuration
If Auto-Setup fails or you use a different client:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
mcpServers
sectionFor Claude Code (run from your Unity project's home directory):
macOS:
claude mcp add UnityMCP -- uv --directory /Users/USERNAME/Library/AppSupport/UnityMCP/UnityMcpServer/src run server.py
Windows:
claude mcp add UnityMCP -- "C:/Users/USERNAME/AppData/Local/Microsoft/WinGet/Links/uv.exe" --directory "C:/Users/USERNAME/AppData/Local/UnityMCP/UnityMcpServer/src" run server.py
For VSCode (all OS):
{
"servers": {
"unityMCP": {
"command": "uv",
"args": ["--directory","<ABSOLUTE_PATH_TO>/UnityMcpServer/src","run","server.py"],
"type": "stdio"
}
}
}
Open your Unity Project. The MCP for Unity package should connect automatically. Check status via Window > MCP for Unity
.
Start your MCP Client (Claude, Cursor, etc.). It should automatically launch the MCP for Unity Server (Python) using the configuration from Installation Step 2.
Interact! Unity tools should now be available in your MCP Client.
Example Prompts:
%USERPROFILE%\AppData\Local\UnityMCP\UnityMcpServer\src
~/Library/AppSupport/UnityMCP/UnityMcpServer\src
~/.local/share/UnityMCP/UnityMcpServer\src
uv
is installed and working (uv --version
)cd /path/to/your/UnityMCP/UnityMcpServer/src
uv run server.py
For additional help, join the Discord community at https://discord.gg/y4p8KfzrN4.
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "unityMCP" '{"command":"uv","args":["--directory","/path/to/your/unity-mcp/Python","run","server.py"]}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json
file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json
file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json
file will be opened and you can add your server like this:
{
"mcpServers": {
"unityMCP": {
"command": "uv",
"args": [
"--directory",
"/path/to/your/unity-mcp/Python",
"run",
"server.py"
]
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json
file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
~/.config/Claude/claude_desktop_config.json
2. Add this to your configuration file:
{
"mcpServers": {
"unityMCP": {
"command": "uv",
"args": [
"--directory",
"/path/to/your/unity-mcp/Python",
"run",
"server.py"
]
}
}
}
3. Restart Claude Desktop for the changes to take effect