Unity MCP Server is a powerful interface that connects large language models (LLMs) with Unity, allowing AI to assist with game development tasks. This server acts as a bridge between MCP Clients (like Claude, GitHub Copilot, etc.) and Unity, enabling AI-powered development assistance through natural language conversations.
The Unity MCP Server can be run in several ways, with Docker being the simplest option for most users.
Docker provides the easiest way to run the MCP server:
docker run -p 8080:8080 ivanmurzakdev/unity-mcp-server
For STDIO transport (where the MCP client launches the server):
docker run -t -e UNITY_MCP_CLIENT_TRANSPORT=stdio -p 8080:8080 ivanmurzakdev/unity-mcp-server
If you need to use a custom port:
docker run -e UNITY_MCP_PORT=123 -p 123:123 ivanmurzakdev/unity-mcp-server
You can also run the server directly using pre-compiled binaries specific to your CPU architecture:
./unity-mcp-server --port 8080 --plugin-timeout 10000 --client-transport stdio
The server supports various configuration options through environment variables or command-line arguments:
| Environment Variable | Command Line Arg | Description |
|---|---|---|
UNITY_MCP_PORT |
--port |
Connection port (default: 8080) |
UNITY_MCP_PLUGIN_TIMEOUT |
--plugin-timeout |
Plugin connection timeout in ms (default: 10000) |
UNITY_MCP_CLIENT_TRANSPORT |
--client-transport |
Transport type: stdio or http (default: http) |
After setting up the server, you'll need to configure your MCP client to connect to it. For HTTP transport, use this configuration:
{
"mcpServers": {
"Unity-MCP": {
"url": "http://localhost:8080"
}
}
}
For STDIO transport, where the client launches the server:
{
"mcpServers": {
"Unity-MCP": {
"command": "docker",
"args": [
"run",
"-t",
"-e",
"UNITY_MCP_CLIENT_TRANSPORT=stdio",
"-p",
"8080:8080",
"ivanmurzakdev/unity-mcp-server"
]
}
}
}
Different MCP clients might require specific command-line configuration. Replace <unityProjectPath> with your actual project path and <port> with your desired port number:
For Gemini:
gemini mcp add ai-game-developer "<unityProjectPath>/Library/mcp-server/win-x64/unity-mcp-server.exe" port=<port> client-transport=stdio
For Claude Code:
claude mcp add ai-game-developer "<unityProjectPath>/Library/mcp-server/win-x64/unity-mcp-server.exe" port=<port> client-transport=stdio
For GitHub Copilot CLI, use the interactive commands:
/mcp add
Then input:
ai-game-developerlocal<unityProjectPath>/Library/mcp-server/win-x64/unity-mcp-server.exe port=<port> client-transport=stdioOnce configured, you can use natural language to interact with Unity through your MCP client. Examples include:
Make sure the "Agent" mode is enabled in your MCP client for the best experience.
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "unity-mcp" '{"command":"dotnet","args":["run","--project","path/to/unity-mcp"]}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json file will be opened and you can add your server like this:
{
"mcpServers": {
"unity-mcp": {
"command": "dotnet",
"args": [
"run",
"--project",
"path/to/unity-mcp"
]
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json%APPDATA%\Claude\claude_desktop_config.json~/.config/Claude/claude_desktop_config.json2. Add this to your configuration file:
{
"mcpServers": {
"unity-mcp": {
"command": "dotnet",
"args": [
"run",
"--project",
"path/to/unity-mcp"
]
}
}
}
3. Restart Claude Desktop for the changes to take effect