The Unity MCP server provides an interface for AI assistants to interact directly with your Unity projects. It enables AI models to perform tasks like creating objects, modifying assets, and writing code within the Unity environment.
The Unity MCP server requires a plugin component to be installed in your Unity project:
You can set up your MCP client either automatically or manually:
If automatic configuration doesn't work, you can manually set up your MCP client using the JSON configuration from the AI Connector window.
Once installed, you can interact with your Unity project through your AI assistant by:
Explain my scene hierarchy
Create 3 cubes in a circle with radius 2
Create metallic golden material and attach it to a sphere gameObject
The AI will interpret your requests and use the available tools to execute them in your Unity project.
The Unity-MCP server supports various launch configurations:
You can extend the MCP server's capabilities by creating custom tools:
[McpPluginToolType]
public class Tool_GameObject
{
[McpPluginTool
(
"MyCustomTask",
Title = "Create a new GameObject"
)]
[Description("Explain here to LLM what is this, when it should be called.")]
public string CustomTask
(
[Description("Explain to LLM what is this.")]
string inputData
)
{
// Background thread code here
return MainThread.Instance.Run(() =>
{
// Main thread Unity API code here
return "[Success] Operation completed.";
});
}
}
Important: Your project path cannot contain spaces:
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "unity-mcp" '{"command":"dotnet","args":["run","--project","path/to/unity-mcp"]}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json
file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json
file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json
file will be opened and you can add your server like this:
{
"mcpServers": {
"unity-mcp": {
"command": "dotnet",
"args": [
"run",
"--project",
"path/to/unity-mcp"
]
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json
file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
~/.config/Claude/claude_desktop_config.json
2. Add this to your configuration file:
{
"mcpServers": {
"unity-mcp": {
"command": "dotnet",
"args": [
"run",
"--project",
"path/to/unity-mcp"
]
}
}
}
3. Restart Claude Desktop for the changes to take effect