The MCP Unity Editor provides a bridge between Unity and AI assistants, allowing them to interact with your Unity projects through the Model Context Protocol. It enables AI agents like Claude, Windsurf, and Cursor to execute operations directly within the Unity Editor.
Important: Your Unity project path must not contain spaces. For example,
C:\Users\YourUser\Documents\UnityProjects\MyAwesomeGame
will work, butC:\Users\Your User\Documents\Unity Projects\My Awesome Game
will fail.
Download and install Node.js 18 or later from the Node.js download page.
Verify the installation by opening a terminal and running:
node --version
https://github.com/CoderGamester/mcp-unity.git
When the AI client connects to the WebSocket server, it will automatically show in the green box in the window.
By default, the WebSocket server runs on port '8090'. To change this:
By default, the timeout between the MCP server and WebSocket is 10 seconds. To change this:
Debug using the MCP Inspector with:
npx @modelcontextprotocol/inspector node Server~/build/index.js
For PowerShell:
$env:LOGGING = "true"
$env:LOGGING_FILE = "true"
For Command Prompt:
set LOGGING=true
set LOGGING_FILE=true
To add this MCP server to Claude Code, run this command in your terminal:
claude mcp add-json "mcp-unity" '{"command":"node","args":["ABSOLUTE/PATH/TO/mcp-unity/Server~/build/index.js"]}'
See the official Claude Code MCP documentation for more details.
There are two ways to add an MCP server to Cursor. The most common way is to add the server globally in the ~/.cursor/mcp.json
file so that it is available in all of your projects.
If you only need the server in a single project, you can add it to the project instead by creating or adding it to the .cursor/mcp.json
file.
To add a global MCP server go to Cursor Settings > Tools & Integrations and click "New MCP Server".
When you click that button the ~/.cursor/mcp.json
file will be opened and you can add your server like this:
{
"mcpServers": {
"mcp-unity": {
"command": "node",
"args": [
"ABSOLUTE/PATH/TO/mcp-unity/Server~/build/index.js"
]
}
}
}
To add an MCP server to a project you can create a new .cursor/mcp.json
file or add it to the existing one. This will look exactly the same as the global MCP server example above.
Once the server is installed, you might need to head back to Settings > MCP and click the refresh button.
The Cursor agent will then be able to see the available tools the added MCP server has available and will call them when it needs to.
You can also explicitly ask the agent to use the tool by mentioning the tool name and describing what the function does.
To add this MCP server to Claude Desktop:
1. Find your configuration file:
~/Library/Application Support/Claude/claude_desktop_config.json
%APPDATA%\Claude\claude_desktop_config.json
~/.config/Claude/claude_desktop_config.json
2. Add this to your configuration file:
{
"mcpServers": {
"mcp-unity": {
"command": "node",
"args": [
"ABSOLUTE/PATH/TO/mcp-unity/Server~/build/index.js"
]
}
}
}
3. Restart Claude Desktop for the changes to take effect